Lisa Creveling
Hi there! I'm Lisa Creveling, a Chicago-based narrative designer and game designer who loves blending storytelling with tight, player-friendly systems.
About
Hi there! I’m Lisa Creveling, a Chicago-based narrative designer and game designer who loves blending storytelling with tight, player-friendly systems. I specialize in crafting branching dialogue, world-building, and accessible gameplay across indie projects and VR experiences.
Currently, I work on Dream Walker, Frostbound, and Light the Way, guiding design, writing, and production while building communities through streaming and charity efforts. I thrive on collaboration, iterative development, and making games that resonate with players.
- 14 years' experience
- Joined March 2026
Languages
- EnglishFluent
- Pashto, PushtoIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Non-Profit Organization
More experts in Chicago, United States
Work experience· 11 roles
Shaped the core experience, interaction flow, and emotional arc of a liminal VR meditation in space; designed the star-lighting mechanic as a reflective progression system; directed scope, coordinated development, and performed the guided meditation voice-over.
Contributed character design and branching NPC dialogue; wrote full YarnSpinner dialogue suites for multiple characters with distinct voices and emotional arcs; developed backstories and motivations to deepen world-building without shaping game systems or level design.
Designing and building a 3D isometric action game in Unity 6; implemented core systems (CharacterController movement, isometric camera rig, dash with invincibility frames, melee hitbox system, enemy AI via Unity AI Navigation 2.0); authored the full Game Design Document and narrative concept; developed systems for light orb collection, long-range projectile, HUD, scene transitions, combo counter, and accessibility toggles.
Education· 5
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