Available to hire
I am a composer and sound designer focused on creating atmospheric and immersive music for video games and video production.
My main instrument is piano, but I also play a variety of acoustic instruments including jaw harp, accordion and bamboo flutes, which I sometimes incorporate into my compositions to create unique textures and organic soundscapes.
I enjoy blending electronic elements with natural instruments to build emotional and atmospheric environments for games — from calm exploration and safe zones to mysterious or tense moments.
My work focuses on loop-friendly compositions designed to support gameplay without distracting from the player’s experience.
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