CV

chloe vantil

Available to hire

I’m a sound designer and audio engineer who works across game audio, VO recordings, and post-production.

About

I’m a sound designer and audio engineer who works across game audio, VO recordings, and post-production. I’ve supported production and voiceover workflows and help bring playable experiences to life through careful audio design, mixing, and technical execution.

My experience spans major studios, including roles in Xbox Studios vendor game pipelines and sound design work for an unreleased Wonder Woman title. I also began my career in on-air Warner-branded media as a sound designer and recording engineer, combining strong creative craft with an engineering mindset to deliver polished results.

  • 7 years' experience
  • Joined September 2026

Industry experience

  • Gaming
  • Media & Entertainment

Work experience

Sound Designer & Audio Engineer · XBOX StudiosJan 2023 – Present · 3 yrs 11 mos

Audio engineer for productions and VO recordings. Served as post mixer, composer, and sound designer for Microsoft vendor game studios.

Sound Designer · Monolith ProductionsJan 2022 – Jan 2023 · 1 yr 1 mo

Sound designer for an unreleased Wonder Woman title. Responsibilities included foley work plus UI and accessibility design.

Apprentice Sound Designer / Sound Designer & Recording Engineer · Warner Bros DiscoveryJan 2019 – Jan 2022 · 3 yrs 1 mo

Sound designer and recording engineer for on-air Warner branded media.

Education

Bachelor of Fine Arts in Sound Design · Savannah College of Art and Design (SCAD)2015 – 2019

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