chloe vantil
I’m a sound designer and audio engineer who works across game audio, VO recordings, and post-production.
About
I’m a sound designer and audio engineer who works across game audio, VO recordings, and post-production. I’ve supported production and voiceover workflows and help bring playable experiences to life through careful audio design, mixing, and technical execution.
My experience spans major studios, including roles in Xbox Studios vendor game pipelines and sound design work for an unreleased Wonder Woman title. I also began my career in on-air Warner-branded media as a sound designer and recording engineer, combining strong creative craft with an engineering mindset to deliver polished results.
- 7 years' experience
- Joined September 2026
Industry experience
- Gaming
- Media & Entertainment
Work experience
Audio engineer for productions and VO recordings. Served as post mixer, composer, and sound designer for Microsoft vendor game studios.
Sound designer for an unreleased Wonder Woman title. Responsibilities included foley work plus UI and accessibility design.
Sound designer and recording engineer for on-air Warner branded media.
Education
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