I’m Cao Yuan, a creative technologist currently studying Art and Technology with a focus on game engine applications and 3D design. I’ve led and contributed to multiple digital media projects, from corporate video production using Unreal Engine 5 to exploratory metaverse campus visuals. I enjoy blending storytelling with immersive rendering tech to bring virtual characters and worlds to life. I’m eager to grow in roles that bridge design, 3D production, and interactive experiences, especially within gaming, VR/AR, and digital media.

Cao Yuan

I’m Cao Yuan, a creative technologist currently studying Art and Technology with a focus on game engine applications and 3D design. I’ve led and contributed to multiple digital media projects, from corporate video production using Unreal Engine 5 to exploratory metaverse campus visuals. I enjoy blending storytelling with immersive rendering tech to bring virtual characters and worlds to life. I’m eager to grow in roles that bridge design, 3D production, and interactive experiences, especially within gaming, VR/AR, and digital media.

Available to hire

I’m Cao Yuan, a creative technologist currently studying Art and Technology with a focus on game engine applications and 3D design. I’ve led and contributed to multiple digital media projects, from corporate video production using Unreal Engine 5 to exploratory metaverse campus visuals. I enjoy blending storytelling with immersive rendering tech to bring virtual characters and worlds to life. I’m eager to grow in roles that bridge design, 3D production, and interactive experiences, especially within gaming, VR/AR, and digital media.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Chinese
Fluent

Work Experience

Intern at Domino's China
October 1, 2024 - December 1, 2024
Led the production of corporate promotional videos from concept to final rendering; developed advanced digital human characters using Unreal Engine 5; integrated creative storytelling with rendering technologies to showcase end-to-end digital media production capabilities.
Designer at Qiyun Cup National Trend Star Program
January 1, 2024 - December 31, 2024
Collaborated on launching a two-player online script-killing game; led core narrative development, crafted plot and thematic framework; participated in the full game development lifecycle from concept to deployment; achieved 10,000+ runs and 600+ ratings.
Designer at Metaverse Campus Development Project
July 1, 2022 - Present
Pioneered comprehensive digital campus development in the Metaverse, designing immersive virtual scenes for multiple college environments using Unreal Engine.

Education

Bachelor of Arts at Shanghai Institute of Visual Arts
September 1, 2021 - June 1, 2025
MA in Virtual and Augmented Reality at Goldsmiths, University of London
September 1, 2025 - March 18, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet