Hi! I am a VISUAL DEVELOPMENT ARTIST adept at translating story themes and character arcs into creative visual concepts. Combining strong storytelling with a deep understanding of both 2D & CG, film & game production pipelines, I deliver clear, precise assets and communication for production teams.

Damhee Lee

Hi! I am a VISUAL DEVELOPMENT ARTIST adept at translating story themes and character arcs into creative visual concepts. Combining strong storytelling with a deep understanding of both 2D & CG, film & game production pipelines, I deliver clear, precise assets and communication for production teams.

Available to hire

Hi! I am a VISUAL DEVELOPMENT ARTIST adept at translating story themes and character arcs into creative visual concepts.

Combining strong storytelling with a deep understanding of both 2D & CG, film & game production pipelines, I deliver clear, precise assets and communication for production teams.

See more

Language

English
Fluent
Korean
Advanced
Japanese
Advanced

Work Experience

Game Concept & Set Designer at Full Circle CS.
May 1, 2025 - August 31, 2025
- Proactively proposed and pitched visual concept & level design ideas for the overall game play experience. - Delivered location and prop design sheets ensuring hey are both creative and efficient for 3D game production.
Design Intern at House of Cool Inc.
June 3, 2024 - August 23, 2024
- Designed mock visual assets for a wide range of existing shows, from TV series to feature film, actively hearing and applying mentor feedback. - Developed and pitched a complete world design for my original IP.
Layout Artist at Untergraph
October 1, 2022 - January 6, 2023
- Drafted 2D layout linearts for SpongeBob SquarePants. - Showcased fast and consistent draftsmanship by delivering layout linearts under tight schedule.
Keyframe Animator at Untergraph
June 1, 2022 - August 31, 2022
- Drafted 2D keygrame animation and directed in-between guidelines for SpongeBob SquarePants, and Duncanville.

Education

BA Animation (Honours) at Sheridan College
September 7, 2020 - June 20, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming
    Downfall
    • Designed the protagonist character of the film, with detailed character art style guidelines, suitable for 3D film workflow.
    • Directed the general look and colour script of the film.
    Insomnia
    • Trained in hard-surface modelling process specialized for film production pipeline, with a good understanding of edge flow.