Hi, I’m Daniel Felipe de Oliveira. I’m an art director, motion designer, and illustrator with 12+ years in motion design and 4+ years in game development. I love moving pixels with care and I enjoy building visually rich experiences, from social videos to UI animations using After Effects, Photoshop, and Lottie. I’m a father of twins, good listener, and I stay curious about people and ideas. I lead teams, stay calm under pressure, and I believe in solving creative challenges with a smile—whether it’s delivering Rio Carnival-worthy animation or crafting engaging game visuals.

Daniel Felipe de Oliveira

Hi, I’m Daniel Felipe de Oliveira. I’m an art director, motion designer, and illustrator with 12+ years in motion design and 4+ years in game development. I love moving pixels with care and I enjoy building visually rich experiences, from social videos to UI animations using After Effects, Photoshop, and Lottie. I’m a father of twins, good listener, and I stay curious about people and ideas. I lead teams, stay calm under pressure, and I believe in solving creative challenges with a smile—whether it’s delivering Rio Carnival-worthy animation or crafting engaging game visuals.

Available to hire

Hi, I’m Daniel Felipe de Oliveira. I’m an art director, motion designer, and illustrator with 12+ years in motion design and 4+ years in game development. I love moving pixels with care and I enjoy building visually rich experiences, from social videos to UI animations using After Effects, Photoshop, and Lottie.

I’m a father of twins, good listener, and I stay curious about people and ideas. I lead teams, stay calm under pressure, and I believe in solving creative challenges with a smile—whether it’s delivering Rio Carnival-worthy animation or crafting engaging game visuals.

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Language

Portuguese
Fluent
English
Advanced
Spanish; Castilian
Advanced
Italian
Advanced
French
Intermediate

Work Experience

Lead Motion Designer / Character Designer / Motion Designer / Lead and Art Director - Game Dev at Darwin Interactive
January 1, 2017 - December 31, 2021
Led a talented team to solve creative challenges and bring soul to our games. We solved problems, made great games, and enjoyed the process. Also created animated videos for social media and delivered Lottie animation solutions for UI/UX development, contributing to visually engaging game experiences.

Education

Master in Digital Game Design at Universidade Beira Interior
January 1, 2017 - December 31, 2021

Qualifications

Advanced Character Designer
January 1, 2014 - January 1, 2015
IA Motion Designer
August 31, 2025 - December 15, 2025
Graphic Designer 3d Animation and Ilustration
March 7, 2011 - June 10, 2013

Industry Experience

Gaming, Media & Entertainment, Software & Internet