I’m Daniel Rubio, a senior concept artist with over 15 years of experience developing fantasy-driven characters, creatures, and immersive worlds for games, tabletop IPs, and entertainment. I focus on story, mood, and production-ready visual design, shaping coherent visual directions from early concepting through final art assets.
I’ve collaborated with international studios across the US, UK, and Europe, contributing to high-quality IP development and visual direction. My work includes designing original character, creature, and environment concepts, creating production-ready concept art for games and publishing, and partnering with art directors to maintain strong style consistency from concept to delivery.
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