I’m Daniel Rubio, a senior concept artist with over 15 years of experience developing fantasy-driven characters, creatures, and immersive worlds for games, tabletop IPs, and entertainment. I focus on story, mood, and production-ready visual design, shaping coherent visual directions from early concepting through final art assets. I’ve collaborated with international studios across the US, UK, and Europe, contributing to high-quality IP development and visual direction. My work includes designing original character, creature, and environment concepts, creating production-ready concept art for games and publishing, and partnering with art directors to maintain strong style consistency from concept to delivery.…

Daniel Rubi o

Pro

I’m Daniel Rubio, a senior concept artist with over 15 years of experience developing fantasy-driven characters, creatures, and immersive worlds for games, tabletop IPs, and entertainment. I focus on story, mood, and production-ready visual design, shaping coherent visual directions from early concepting through final art assets. I’ve collaborated with international studios across the US, UK, and Europe, contributing to high-quality IP development and visual direction. My work includes designing original character, creature, and environment concepts, creating production-ready concept art for games and publishing, and partnering with art directors to maintain strong style consistency from concept to delivery.…

Available to hire

I’m Daniel Rubio, a senior concept artist with over 15 years of experience developing fantasy-driven characters, creatures, and immersive worlds for games, tabletop IPs, and entertainment. I focus on story, mood, and production-ready visual design, shaping coherent visual directions from early concepting through final art assets.

I’ve collaborated with international studios across the US, UK, and Europe, contributing to high-quality IP development and visual direction. My work includes designing original character, creature, and environment concepts, creating production-ready concept art for games and publishing, and partnering with art directors to maintain strong style consistency from concept to delivery.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Character and Environment Concept Artist at Chariot Entertainment
January 1, 2017 - Present
Created character and environment concept concepts for animation projects.
Concept Artist at Chariot Entertainment
January 1, 2017 - Present
Created character and environment concepts for animation projects.
Concept Artist at Chariot Entertainment (Ecuador)
January 1, 2017 - Present
Created character and environment concepts for animation projects, collaborating with directors and art teams to establish style and storytelling direction.
Senior Concept Artist
January 1, 2015 - Present
Freelance/remote. Developed original characters, creatures, and environments for fantasy IPs; created production-ready concept art for games and tabletop properties; and provided visual direction with production-ready delivery. Collaborated with art directors to ensure style consistency and worked with international studios and clients to create game- and publish-ready assets. Selected clients include KOZZ Games, Cephalofair, Chaosium, Mongoose Publishing, Worldspiner, Four Horsemen, RaeX Games, and Spellweaver.
Senior Concept Artist (Freelance / Remote) at International Clients
January 1, 2015 - Present
Worked with international studios creating visual assets for games and tabletop properties. Collaborated with art directors to develop high-quality IP visuals; designed original characters, creatures, and environments; produced production-ready concept art and contributed to visual direction for fantasy IPs.
Senior Concept Artist at Independent / Freelance (International Clients)
January 1, 2015 - Present
Freelance senior concept artist creating original characters, creatures, environments, and production-ready art for games and tabletop properties. Collaborated with international studios and produced assets for high-profile IPs. Notable clients included KOZZ Games (USA), Cephalo Fair (USA), ChaoSi um (USA), Mongoose Publishing (UK), World Spinner (USA), Four Horsemen (USA), Raex Games (USA), Spellweaver (Russia).
Creative Director at Oleka Creative Studios
January 1, 2014 - Present
Creative Director overseeing visual strategy and solutions for clients and future animated TV shows; producer and lecturer for EVA events.
Profesor/a de Producción Audiovisual y Multimedia at Universidad de Las Américas
January 1, 2009 - January 1, 2014
Profesor a tiempo completo en Producción Audiovisual y Multimedia; docencia de cursos y supervisión de proyectos estudiantiles.

Education

Master en Guión Audiovisual at Universidad Internacional de La Rioja
January 1, 2014 - January 1, 2016
Licenciatura en Diseño Gráfico Industrial at Universidad de Las Américas
January 1, 2001 - January 1, 2006
Concept Art Program at BLANK ATELIER
January 1, 2022 - January 1, 2022
Master Scriptwriting for Films and TV at BLANK ATELIER
January 1, 2014 - January 1, 2016
Bachelor in Graphic and Industrial Design at Universidad de Las Américas
January 1, 2001 - January 1, 2006
Master’s Degree in Screenwriting at UNIR, Spain
January 11, 2030 - June 16, 2026
Bachelor’s Degree in Arts at USFQ, Ecuador
January 11, 2030 - June 16, 2026
Bachelor’s Degree in Communications & Graphic Design at UDLA, Ecuador
January 11, 2030 - June 16, 2026
Master's Degree in Screenwriting at UNIR, Spain
January 11, 2030 - June 25, 2026
Bachelor's Degree in Arts at USFQ, Ecuador
January 11, 2030 - June 25, 2026
Master’s Degree in Screenwriting at UNIR, Spain
January 11, 2030 - September 23, 2026
Bachelor’s Degree in Arts at USFQ, Ecuador
January 11, 2030 - September 23, 2026
Bachelor’s Degree in Communication & Graphic Design at UDLA, Ecuador
January 11, 2030 - September 23, 2026

Qualifications

Master en Guión Audiovisual
January 1, 2014 - January 1, 2016
Licenciatura en Diseño Gráfico Industrial
January 1, 2001 - January 1, 2006
Contemporary Art Studies
January 1, 2004 - January 1, 2008
MA in Scriptwriting for Films and TV
January 11, 2030 - April 7, 2026

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Professional Services, Other