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Daniil Larzhevskii

Available to hire

Hello! I am Daniil, a Unity Game Developer with 6+ years of experience delivering commercial mobile, PC, and WebGL games across hypercasual, mid-core, and narrative genres.

About

Hello! I am Daniil, a Unity Game Developer with 6+ years of experience delivering commercial mobile, PC, and WebGL games across hypercasual, mid-core, and narrative genres. I focus on clean code, modular systems, and long-term project stability, and I enjoy building tools and editor extensions to boost team speed.

Beyond core gameplay, I love graphics and technical animation, shader development, custom rendering, procedural visuals, and animation-driven interactions that make projects feel polished on a wide range of mobile devices.

  • 6 years' experience
  • Joined May 2026

Languages

  • EnglishFluent

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience· 4 roles

Senior Unity Developer · Dobro GamesSep 2022 – May 2026 · 3 yrs 9 mos

Developed mobile games across a wide range of genres including hypercasual, puzzle, coloring, tower defense, and narrative-driven text quests. Built reusable infrastructure, contributed to PC project with in-house tools, and led rendering optimization, tooling, and project architecture across full production cycle.

Middle Unity DeveloperJun 2022 – Sep 2022 · 4 mos

Developed mobile gaming applications in Unity. Designed application architecture and core logic. Optimized UI layouts for responsiveness across devices. Reduced load times and remote asset memory usage.

Junior Unity Developer · Butcher's GamesMar 2021 – Jun 2022 · 1 yr 4 mos

Prototyped and shipped hypercasual mobile games from concept to App Store / Google Play release. Integrated analytics SDKs to support data-driven design decisions. Designed and balanced levels; maintained project documentation and collaborated cross-functionally.

Indie Unity DeveloperJan 2020 – Mar 2021 · 1 yr 3 mos

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