Daniil Larzhevskii
Hello! I am Daniil, a Unity Game Developer with 6+ years of experience delivering commercial mobile, PC, and WebGL games across hypercasual, mid-core, and narrative genres.
About
Hello! I am Daniil, a Unity Game Developer with 6+ years of experience delivering commercial mobile, PC, and WebGL games across hypercasual, mid-core, and narrative genres. I focus on clean code, modular systems, and long-term project stability, and I enjoy building tools and editor extensions to boost team speed.
Beyond core gameplay, I love graphics and technical animation, shader development, custom rendering, procedural visuals, and animation-driven interactions that make projects feel polished on a wide range of mobile devices.
- 6 years' experience
- Joined May 2026
Skills· 4
Languages
- EnglishFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience· 4 roles
Developed mobile games across a wide range of genres including hypercasual, puzzle, coloring, tower defense, and narrative-driven text quests. Built reusable infrastructure, contributed to PC project with in-house tools, and led rendering optimization, tooling, and project architecture across full production cycle.
Developed mobile gaming applications in Unity. Designed application architecture and core logic. Optimized UI layouts for responsiveness across devices. Reduced load times and remote asset memory usage.
Prototyped and shipped hypercasual mobile games from concept to App Store / Google Play release. Integrated analytics SDKs to support data-driven design decisions. Designed and balanced levels; maintained project documentation and collaborated cross-functionally.
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