I'm a creative leader with a background in game development, multimedia production, and digital storytelling. I excel at building strong client relationships, delivering high-quality work under pressure, and guiding collaborative teams to meaningful results. As the founder of Captain Gum Games and former Media Director, I’ve led distributed teams, shaped publishing and marketing strategies, and built long-term client partnerships across mobile and PC titles. I thrive in fast-paced environments and enjoy turning ideas into engaging experiences.

Daniel Oswalt

I'm a creative leader with a background in game development, multimedia production, and digital storytelling. I excel at building strong client relationships, delivering high-quality work under pressure, and guiding collaborative teams to meaningful results. As the founder of Captain Gum Games and former Media Director, I’ve led distributed teams, shaped publishing and marketing strategies, and built long-term client partnerships across mobile and PC titles. I thrive in fast-paced environments and enjoy turning ideas into engaging experiences.

Available to hire

I’m a creative leader with a background in game development, multimedia production, and digital storytelling. I excel at building strong client relationships, delivering high-quality work under pressure, and guiding collaborative teams to meaningful results.

As the founder of Captain Gum Games and former Media Director, I’ve led distributed teams, shaped publishing and marketing strategies, and built long-term client partnerships across mobile and PC titles. I thrive in fast-paced environments and enjoy turning ideas into engaging experiences.

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Language

English
Fluent

Work Experience

Founder & Lead Game Designer at Captain Gum Games
January 1, 2021 - Present
Founded and operated an independent game studio developing stylized multiplayer games for mobile and PC. Lead a distributed team of developers and artists, overseeing game design, production schedules, and creative direction. Managed publishing strategy, marketing initiatives, budgeting, and brand development across multiple titles. Designed gameplay systems, prototyped mechanics in Unity (C#), and guided iterations through player feedback and testing.
Media Director at WTP Media
September 1, 2019 - June 1, 2023
Directed and produced 5+ professional video productions per month from concept through final delivery. Contributed to over $1.2M in annual business revenue through high-performing marketing assets and campaigns. Led post-production workflows and quality control to ensure content aligned with client brand identity and company standards. Generated millions of video views and thousands of conversions through performance-focused advertising campaigns. Served as the primary creative partner for top clients, building long-term relationships and delivering strategic content direction.
Resident Camp Director / Environmental Educator at Howell Nature Center
December 1, 2015 - August 1, 2017
Directed summer camp operations serving 200+ campers, managing scheduling and staff coordination. Recruited, trained, and supervised 15+ camp counselors, maintaining safety and educational standards. Designed and delivered a 9-week educational curriculum for students and adult learners focused on environmental education and leadership development. Operated high-adventure activities including zip lines, climbing walls, and high ropes courses. Recognized by leadership and families for strong management skills, leadership, and student engagement.

Education

Bachelor's Degree at Grand Valley State University
January 11, 2030 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Non-Profit Organization, Professional Services