A project that features concepting a character, as well as making a pixel animation as well as a 3D model. concept art: https://www.twine.net/signin 3D work: https://www.twine.net/signin
- 2D Animator
- 3D Modeler
- Artist
- +2
Hello, I'm a Masters Graduate of Games Design and a pretty solid artist of many talents. I'm pretty solid at games design, concept art, character design, 2D art, illustration, and comic art.
Hello, I’m a Masters Graduate of Games Design and a pretty solid artist of many talents.
I’m pretty solid at games design, concept art, character design, 2D art, illustration, and comic art.
I’m free to negotiate prices and happy to hear out an idea of you have one, and feel free to contact me if you’re interested in what I can do.
A project that features concepting a character, as well as making a pixel animation as well as a 3D model. concept art: https://www.twine.net/signin 3D work: https://www.twine.net/signin
A rogue-lite dungeon crawling game that combined 2D with 3D. I was the concept artist, 2D artist and Animator, and UI artist. https://www.twine.net/signin https://www.twine.net/signin https://www.twine.net/signin
A prototype of a game titled Faith and Fury (name pending) taken inspiration from turn based strategy games and viking chess. https://www.twine.net/signin
A mini project of designing a character and their companion for a side scrolling beat-em-up game. https://www.twine.net/signin
A 76 paged artbook showcasing characters, worldbuilding, and the magic system for my comic, Free Roamer. https://www.twine.net/signin
Grade: First with Honours • Co-created Where the Gods Reside, a video game demo, and showcased it at AMAZE Berlin 2025 • Co-created Faith and Fury, a prototype boardgame, and showcased it at UKGE 2024
Grade: Masters of Art - Distinction • Created a 76-paged artbook titled "Roaming Free: A Guide to the world of Ferris", showcasing characters and worldbuilding • Co-created a Dungeons & Dragons (2014) 5E adventure module, concepting layout design, front cover, and item and character designs, named "Calamity of Yrdd". (2026) • Concepted and created characters and environment stills for the visual novel, "Not All Black and White". (2026) • Concepted enemies and characters for "I Can See, I Can Hear" prototype game. (2025)
Post a job and invite Vance, or contact them directly. No hidden commission.