I'm a writer, editor, and designer with over a decade of experience shaping language and narratives for fiction, interactive media, and digital spaces. I translate complex ideas into clear, engaging content that emphasizes evocative storytelling, increased accessibility and seamless user experiences. Writing, editing, and design portfolio at _Website not available. Sign in: https://www.twine.net/signup_ Currently, I work as a remote freelance writer, line editor, copy editor, and proofreader. I have over 10 years of teaching experience a college professor, and a background in visual design and dramatic arts. I'm passionate about collaborative problem-solving, cross-cultural storytelling, and turning raw ideas into compelling, polished work.

David Gürçay-Morris

PRO

I'm a writer, editor, and designer with over a decade of experience shaping language and narratives for fiction, interactive media, and digital spaces. I translate complex ideas into clear, engaging content that emphasizes evocative storytelling, increased accessibility and seamless user experiences. Writing, editing, and design portfolio at _Website not available. Sign in: https://www.twine.net/signup_ Currently, I work as a remote freelance writer, line editor, copy editor, and proofreader. I have over 10 years of teaching experience a college professor, and a background in visual design and dramatic arts. I'm passionate about collaborative problem-solving, cross-cultural storytelling, and turning raw ideas into compelling, polished work.

Available to hire

I’m a writer, editor, and designer with over a decade of experience shaping language and narratives for fiction, interactive media, and digital spaces. I translate complex ideas into clear, engaging content that emphasizes evocative storytelling, increased accessibility and seamless user experiences.

Writing, editing, and design portfolio at Website not available. Sign in: https://www.twine.net/signup

Currently, I work as a remote freelance writer, line editor, copy editor, and proofreader. I have over 10 years of teaching experience a college professor, and a background in visual design and dramatic arts. I’m passionate about collaborative problem-solving, cross-cultural storytelling, and turning raw ideas into compelling, polished work.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
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Language

English
Fluent
Spanish; Castilian
Intermediate
French
Beginner
Turkish
Beginner
Japanese
Beginner

Work Experience

Creative Writer at Self-Employed, Remote
January 1, 2020 - Present
Writes original speculative and interactive fiction, games, and digital media. Queries agents for representation for Suspicions of Ash and Discoveries of Thorn, while writing its sequel duology, Sestina and Tornada. Authored interactive fiction games published on itch.io across Ink, Twine, PICO-8, including Danainae psychopomp and Elvish for Goodbye (Top 40 Games, Interactive Fiction Competition 2022). Wrote the script and made a clickable prototype in Figma for Twin;souL, a new visual novel.
Line Editor, Copy Editor, and Proofreader at Self-Employed, Remote
January 1, 2023 - Present
Collaborates with authors and creative teams on written content for fiction, games, and digital media, refining it into clear, coherent, high-quality content. Edited chapters of the urban fantasy novel October Girl and romantic comedy novella The Tea Wars, preparing them for publication on Kindle Direct Publishing (KDP). Partnered with a team of editors to copyedit, proofread, and QA The Maze Gallery, a collectively made interactive fiction game by 25 writers, maintaining individual authorial voices while unifying overall style and tone. Delivered in-depth line edits, copy edits, and an editorial style sheet, of How Prince Quisborne the Feckless Shook His Title, a text-based parser game that placed in the Top 10 at IFComp. Ongoing copyediting work on simplified rewrites of classic English-language novels (e.g. Anne of Green Gables) for ESL students in Japan.
Professor of Theatre and Department Chair at Williams College
July 1, 2007 - June 30, 2022
Led academic programs in design for the theater, mentoring students and advancing experimental approaches to storytelling through physical and digital media. Achieved tenure, was promoted to full Professor, and served as Department Chair, managing departmental operations, budgets, and strategic planning initiatives, while writing and editing operational documents for the department and college. Mentored students through hands-on design projects. Designed and delivered a course on 'Worldbuilding,' praised as a challenging and transformative academic experience.

Education

Master of Fine Arts in Set Design at University of Washington–Seattle
January 11, 2030 - February 28, 2026
Bachelor of Arts in Theatre & Studio Art at Williams College
January 11, 2030 - February 28, 2026
Certificate in Editing at University of Washington Extension
October 1, 2022 - June 30, 2023
UX Design Immersive at General Assembly
September 1, 2020 - December 15, 2020

Qualifications

HERE Artist Residency Program (HARP)
January 1, 2012 - December 31, 2014
Developing new interactive performance, _Trade Practices_
Henry Hewes Design Award nominee
January 1, 2010 - December 31, 2010
For scenic design for _LEAR_ (issued by the American Theatre Wing)
Numerous "Top 10 Shows" lists for multiple productions
January 1, 2009 - May 31, 2017
In the New York Times, The New Yorkers, Time Out: New York, The Village Voice, the Associated Press, and numerolus other publications nationally and internationally

Industry Experience

Media & Entertainment, Education, Gaming, Professional Services, Software & Internet
    paper October Girl, urban fantasy set in Seattle and myth-based side worlds

    Conducted a thorough line- and copy edit of the first three chapters of the completed novel in preparation for querying literary agents. Created a detailed style guide for those chapters, including characters, place names (real and imagined), invented words, and author’s preferred spellings.

    This role should be credited as “line editor” and “copy editor” except the Twine platform doesn’t allow me to do so. The only “editor” roles it allows are for multimedia.