Available to hire
Hi, I’m David Haverland, a software engineer specializing in VR and game development. I love turning playful ideas into polished experiences using Unity and OpenGL, and I enjoy leading small teams to ship no-code VR tools and training modules for large clients.
Beyond work, I run Sample Text Studios, publish games like Frame of Mind (100k+ downloads and 95% positive reviews on Steam), and keep refining my craft with personal projects.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
VR | Unity Developer at Skills VR
November 1, 2021 - PresentLed a team of four to recreate VR training modules and contributed to the CCK tool for no-code VR game building. Built systems including full multiplayer, one-click installer, asset databases, and visual graphing; responsible for delivering VR modules for a large pharmaceutical company.
Content Creator at Stretch Sense
November 1, 2020 - February 1, 2021Created videos using MoCap Pro Gloves; learned motion capture systems (XSens), Motion Builder, and Maya; navigated tight deadlines and on-the-job problem solving.
Founder/Project Lead at Sample Text Studios
July 1, 2019 - PresentFounder of Sample Text Studios, publishing multiple games during university and beyond. Notable title Frame of Mind achieved 100k+ downloads, 95% positive Steam reviews and NZ Games Festival 2021 award.
Education
Bachelor of Software Engineering at Media Design School
January 1, 2019 - January 1, 2021Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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