I'm a versatile Unity/C# developer with a background in engineering and a Master's degree in Media Informatics. Over four years of experience building Android mobile games, handling gameplay, UI, asset integration, SDK integration, optimization, and bug fixing. I specialize in programming core game mechanics, bring analytical thinking, mathematical skills, and a collaborative spirit to any team, and I'm eager to contribute my expertise to dynamic projects requiring innovative solutions.

David Montoya Castaño

I'm a versatile Unity/C# developer with a background in engineering and a Master's degree in Media Informatics. Over four years of experience building Android mobile games, handling gameplay, UI, asset integration, SDK integration, optimization, and bug fixing. I specialize in programming core game mechanics, bring analytical thinking, mathematical skills, and a collaborative spirit to any team, and I'm eager to contribute my expertise to dynamic projects requiring innovative solutions.

Available to hire

I’m a versatile Unity/C# developer with a background in engineering and a Master’s degree in Media Informatics. Over four years of experience building Android mobile games, handling gameplay, UI, asset integration, SDK integration, optimization, and bug fixing.

I specialize in programming core game mechanics, bring analytical thinking, mathematical skills, and a collaborative spirit to any team, and I’m eager to contribute my expertise to dynamic projects requiring innovative solutions.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced
German
Advanced

Work Experience

Unity Developer at Lumid Labs UG
May 1, 2024 - May 1, 2025
Developed multiple Android and iOS mobile games in collaboration with programmers, artists, and designers. Responsibilities included gameplay programming, UI implementation, asset and SDK integration, optimization, debugging, rapid prototyping, and peer code reviews. Contributed to the launch of over 15 games with a combined total of 250k+ downloads.
Unity Developer at JustDice
April 1, 2021 - May 1, 2024
Worked on multiple casual and mid-core Android mobile games using Unity. Focused on core gameplay mechanics, UI, SDK integration, asset implementation, sound and visual effects. Collaborated closely with a small cross-functional team. Contributed to Cash Empire, which reached over 5 million downloads.
Quality Assurance Working Student at JustDice
September 1, 2020 - March 1, 2021
Tested internal dashboard tools and the Android app BestPlay for stability and performance. Reported bugs, wrote test cases, and worked closely with QA and development teams.
Junior Unity Developer at Quatio
June 1, 2018 - July 1, 2019
Main developer in the creation of several small games for small businesses. Built a medical prototype of an Augmented Reality tool allowing a neurosurgeon to perform a surgery using the Magic Leap AR headset.

Education

Master of Science in Media Informatics at Universität Bremen
July 1, 2021 - January 28, 2026
Bachelor's degree in Civil Engineering at Universidad EAFIT
January 11, 2030 - December 1, 2016

Qualifications

Introduction to Data Science
November 1, 2025 - January 28, 2026
C# for Unity Game Development
June 1, 2018 - January 28, 2026
Principles of Game Design
April 1, 2018 - January 28, 2026
Machine Learning
March 1, 2018 - January 28, 2026
LinkedIn Learning: Principles of Game Design
April 1, 2018 - January 28, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet