I am an accomplished and performance-driven animation leader with over 14 years of experience successfully leading artistic directives and taking on various roles that showcase my versatility and leadership. I have effectively trained and directed numerous teams, fostering their growth into strong and productive employees. I have a knack for quickly learning new software, consistently achieving goals, meeting deadlines, and collaboratively managing high-performing teams. I am committed to excellence and adaptability, contributing positively to any organization I join. My experience spans 2D and 3D animation, storyboarding, character design, rigging, media design, UI/UX development, and pipeline optimization, with a focus on delivering cohesive and high-quality visual results across multiple projects and brands.

Dianna Bedell

I am an accomplished and performance-driven animation leader with over 14 years of experience successfully leading artistic directives and taking on various roles that showcase my versatility and leadership. I have effectively trained and directed numerous teams, fostering their growth into strong and productive employees. I have a knack for quickly learning new software, consistently achieving goals, meeting deadlines, and collaboratively managing high-performing teams. I am committed to excellence and adaptability, contributing positively to any organization I join. My experience spans 2D and 3D animation, storyboarding, character design, rigging, media design, UI/UX development, and pipeline optimization, with a focus on delivering cohesive and high-quality visual results across multiple projects and brands.

Available to hire

I am an accomplished and performance-driven animation leader with over 14 years of experience successfully leading artistic directives and taking on various roles that showcase my versatility and leadership. I have effectively trained and directed numerous teams, fostering their growth into strong and productive employees. I have a knack for quickly learning new software, consistently achieving goals, meeting deadlines, and collaboratively managing high-performing teams.

I am committed to excellence and adaptability, contributing positively to any organization I join. My experience spans 2D and 3D animation, storyboarding, character design, rigging, media design, UI/UX development, and pipeline optimization, with a focus on delivering cohesive and high-quality visual results across multiple projects and brands.

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Work Experience

Lead Animator at Zenimax Online Studios
July 1, 2025 - September 2, 2025
Led animation teams on projects such as Commander Keen, Tales of Tribute, and Project Blackbird over a 7-year tenure. Specialized in 2D/3D animation, concept and character design, media design, and UI/UX development. Managed deadlines, distributed tasks, created training materials, and developed documentation using Confluence. Collaborated on optimizing advanced pipelines to integrate 2D animations into an unreleased engine using MOHO and SLUG implementation. Adapted various artistic styles to create cohesive aesthetics aligned with core IP elements.
Lead Animator at Primal Screen
May 1, 2018 - September 2, 2025
Managed various commercial and interactive projects for clients including Adult Swim and Sesame Street. Provided concept development, storyboarding, compositing, pitching, and training for new team members. Conducted technical evaluations for animation optimization to ensure smooth engineering handoff. Trained and led multiple animation teams in techniques, software proficiency, and pipeline best practices. Adapted seamlessly across various styles and media to meet and exceed client expectations.

Education

BFA: Animation, Minor in Sequential Art at Savannah College of Art and Design
January 11, 2030 - December 1, 2009

Qualifications

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Industry Experience

Media & Entertainment, Software & Internet