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Experience Level
Language
English
Fluent
Japanese
Advanced
Work Experience
Character Artist at Kojima Productions
April 1, 2021 - January 1, 2025Created and integrated high-detail 3D character assets for Kojima Productions, including modeling, texturing, rigging, weight painting, and asset optimization for VR and 4D entertainment experiences. Collaborated with art directors, animation and demo teams to ensure visual consistency and efficient asset pipelines.
Freelance 3D Artist at Hulu
December 1, 2020 - February 28, 2021Processed CAD data for Gundam Seed Freedom: retopologizing, texturing, and integrating assets into Unreal Engine; worked remotely to implement and optimize assets for promotional cinematic materials.
3D Artist (Internship) at CyberConnect2
October 1, 2019 - November 1, 2019Developed environmental and character assets under mentorship, gaining hands-on experience in a professional game studio. Integrated feedback from industry professionals to enhance skills in 3D modeling, texturing, and asset optimization.
3D Modeler at 4D BRAIN
April 1, 2018 - July 31, 2018Sculpted, modeled, and textured 3D environmental assets for a VR 4Dentertainment attraction.Collaborated with the creative team to ensure visual consistency and high-qualitystandards across VR assets.
Assistant Language Teacher at Japan Exchange Teaching Program (JET)
July 31, 2012 - July 31, 2017Taught English at eight schools (pre-K through high school), planning lessons and managing classrooms to support students speaking, reading, and writing skills. Established a weekly English conversation class for Japanese teachers, covering topics like “Classroom English” and collaborative teaching techniques. Conducted weekly business English lessons for a local construction company, preparing employees for international events and expos.
Freelance Character Artist at J. Armand
December 31, 2019 - PresentCollaborated with author J. Armand to translate original characters into the 3D space;
Sculpting, creating costumes and xgen grooms, rigging, animating, and rendering, photorealistic characters and creatures for use in promotional materials.
Education
Bachelor of Arts in CG Imaging at HAL College of Technology and Design
January 1, 2017 - January 1, 2021Bachelor of Arts in Linguistics (Minor in Japanese Studies) at Stony Brook University
January 1, 2009 - January 1, 2012Qualifications
Japanese Language Proficiency Test (N2)
January 1, 2017 - January 1, 2021Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
[Death Stranding 2: On the Beach](https://www.twine.net/signin
Kojima Productions
Full time Character Artist on the Character Team from early concept to end of project.
[IGT-VR [Intergalatic Travel VR]](https://www.twine.net/signin
VR 4D entertainment attraction.
4D Brain inc./ Crescent. Inc…
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