Deb Fan

ProAvailable to hire

I’m Deborah Fan, a recording artist, producer, arranger, sound designer, and songwriter based in Los Angeles.

About

I’m Deborah Fan, a recording artist, producer, arranger, sound designer, and songwriter based in Los Angeles. I blend hands-on studio experience with technical audio implementation—covering everything from engineering and mixing to sound design and final integration—across both music releases and interactive/audio systems.

In addition to producing and engineering my own artist projects, I lead creative and visual direction for my releases and collaborate with a wide range of industry professionals in R&B and hip-hop. I’ve also worked as a sound designer for Fisker, where I developed in-car audio experiences and supported audio brand development, while managing studio buildout and production workflows.

  • Joined September 2026

Industry experience

  • Media & Entertainment
  • Education
  • Computers & Electronics
  • Transportation & Logistics
  • Professional Services
  • Software & Internet
  • Gaming

Projects · 9

My work as a producer, mixing engineer, and songwriter with artists ranging from independents to major label acts, including Isaiah Rashad, Avara, Oble Reed, jev., Aphi Tenza, Aisu, and myself, Deb Fan. I’ve taken most of these songs from the earliest idea all the way to release. Spotify Link: https://www.twine.net/signin

  • Audio Engineer
  • Executive Producer
  • Music Producer
  • +2

A reel of game cinematics and assets that I sound redesigned entirely from scratch, including the Valorant Mystbloom Phantom skin, Ash’s character select animation from Apex Legends, Hela’s Queen in Black MVP animation from Marvel Rivals, the Valorant “Why Do We Fight Back” 2026 trailer, and the Apex Sentinel. I recorded my own foley throughout, and recorded and processed original voice work for the Valorant trailer and the Ash animation.

  • Audio Engineer
  • Executive Producer
  • Music Producer
  • +2

I designed and implemented the in-car sounds for Fisker’s shipped vehicle using Wwise and Unity. The set includes the welcome, power on, turn signal, seatbelt unbuckled, battery low, amber and red warning levels, charge started, and feature engaged/disengaged sounds. After several rounds of ideation, I worked closely with the engineering team to fit each sound within the car’s hardware and system constraints.

  • Audio Engineer
  • Executive Producer
  • Music Producer
  • +2

I directed and produced Act 1 of The Metamorphosis Project, a fully DIY live show in Los Angeles that sold over 200 tickets, doubling the audience from Act 0. Leading a team of 20, I took the show from initial concept to opening night, once again turning an empty warehouse into a fully equipped stage for independent artists across LA.

  • Audio Engineer
  • Executive Producer
  • Music Producer
  • +2

I directed and produced Act 0 of The Metamorphosis Project, a fully DIY live event in Los Angeles that sold over 100 tickets. Leading a team of 20, I took the show from initial concept to opening night, transforming an empty warehouse into a fully equipped stage for independent artists across LA.

  • Audio Engineer
  • Executive Producer
  • Music Producer
  • +2

I directed and produced the music video for my song “Woohoo,” leading a small crew of three. I handled all of the post production myself, including editing and VFX. Songwriting, production, and mixing by me and my main collaborator, Max He.

  • Audio Engineer
  • Executive Producer
  • Music Producer
  • +2

I directed and produced the music video for my song “Angel(s),” leading a team of 11. I handled all of the post production myself, including editing and VFX. Songwriting, production, and mixing by me and my main collaborator, Max He.

  • Audio Engineer
  • Executive Producer
  • Music Producer
  • +2

I led a two person audio post production team on this short film and served as the main sound designer. I handled foley recording, dialogue editing, and sound design, with about 90% of the sound recorded from scratch and only 10% pulled from libraries.

  • Audio Engineer
  • Sound Designer

I composed and produced three original pieces of music for Fisker’s Product Vision Day keynote, which unveiled vehicles and products still in development. Each piece was built around Fisker’s brand identity to support the tone of the presentation.

  • Audio Engineer
  • Executive Producer
  • Music Producer
  • +2

Work experience

Recording Artist, Producer, and Songwriter (Executive Producer, Sound Designer, Songwriter, and Engineer) · Deb FanOct 2023 – Present · 3 yrs 2 mos

Oversee all creative, technical, and logistical aspects of my artist project, including sound design, production, engineering, and songwriting. Lead direction and production for project visuals and collaborate with producers and multi-platinum partners to improve outcomes. Independently execute marketing strategies with labels and distributors, driving streaming performance, and deliver engineering, mixing, production, and songwriting services for emerging R&B and hip-hop artists.

Sound Designer (Lead Audio Engineer) · Fisker Inc.Jun 2021 – Oct 2023 · 2 yrs 5 mos

Designed and integrated audio assets for automotive safety chimes, UI sounds, and exterior AVAS using Unity and Wwise. Coordinated handoff of safety chimes for Fisker Ocean with AudioUX and Harman to ensure timely delivery. Directed sound design and film scoring, and served as lead audio engineer for marketing content—short films, social assets, and live broadcasts—alongside creative and visual teams. Managed procurement for studio equipment and partnered with finance for budget alignment, while helping advance Fisker’s sonic brand identity with the internal audio team.

Education

Bachelor of Music in Music Production & Engineering; Bachelor of Music in Electronic Production & Design · Berklee College of Music2018 – 2021
Bachelor of Science in Audio & Music Engineering · University of Rochester2016 – 2018

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