Available to hire
I am an innovative Unity Game Developer with more than three years of experience designing, developing, optimizing, and shipping games for mobile and PC platforms. I specialize in Unity, C#, gameplay systems, character mechanics, enemy AI, multiplayer features, Firebase integration, and performance optimization.
I enjoy taking games from concept to release and building engaging, reliable player experiences. My background includes developing educational and puzzle games, contributing to open-world action RPGs, improving frame rates by approximately 40%, and maintaining modular code using OOP and SOLID principles.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Hindi
Fluent
Gujarati
Fluent
Work Experience
Freelance Unity Game Developer at Self-Employed
December 1, 2025 - PresentConceptualized, developed, and launched multiple Unity games for mobile and PC platforms, managing the full development pipeline from initial concept through final release. Key projects included Khalsa Phulwari, an educational mobile game, and Wood Crystal Puzzle, a logic-based block-placement game.
Jr. Unity Game Developer at VallocByte
May 31, 2025 - July 23, 2025Designed and developed game mechanics. Created 2D/3D animations and integrated them into projects. Optimized game performance for diverse platforms, including mobile and PC.
Jr. Unity Game Developer at VallocByte
May 31, 2025 - July 23, 2025Designed and developed game mechanics. Created 2D/3D animations and integrated them into projects. Optimized game performance for diverse platforms, including mobile and PC.
Unity Game Developer at Agaadh Games Pvt. Ltd.
November 1, 2024 - December 1, 2025Led core gameplay development for an open-world action RPG, taking ownership of combat systems and character mechanics. Built a modular enemy AI architecture using NavMesh and Finite State Machines, developed responsive character controllers, improved open-world performance, and integrated high-fidelity 3D assets and visual effects to create polished combat feedback.
Junior Unity Game Developer at VallocByte
August 1, 2022 - October 1, 2024Architected and delivered gameplay features across more than four mobile and PC titles. Optimized games for Android and PC, achieving an approximate 40% average frame-rate increase and reducing memory usage through techniques such as object pooling. Maintained modular C# codebases following object-oriented programming and SOLID design principles.
Education
Bachelor of Computer Applications at Swarrnim Startup & Innovation University
January 1, 2022 - December 31, 2025Bachelor of Computer Applications at Swarrnim Startup & Innovation University
January 1, 2022 - December 31, 2025Bachelor of Computer Applications (BCA) at Swarrnim Startup & Innovation University
January 11, 2030 - January 1, 2025Qualifications
Programming Basics: C++, Java, and Object-Oriented Programming (OOP)
January 1, 2020 - December 31, 2021Game Development: Fundamentals of graphics, AI, and physics simulation
January 1, 2020 - December 31, 2021Core Concepts: Data structures, algorithms, and database management
January 1, 2020 - December 31, 2021Tools: Exposure to IDEs, version control (Git), and debugging
January 1, 2020 - December 31, 2021Soft Skills: Problem-solving, teamwork, and project management
January 1, 2020 - December 31, 2021Ad-Tech Institute Training
January 1, 2020 - December 31, 2021Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Computers & Electronics
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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