CG and digital excavator. I started with GTA modding before moving into freelance 3D jobs and eventually working for major companies in the 3D industry. My expertise covers gamedev, level design, product design, and architectural visualization, with extensive experience in the full AAA pipeline. In addition to my 3D background, I am deeply involved in software and AI development, creating independent projects and mobile games. I also run a hobby YouTube channel dedicated to avant-garde, "graphics-denial" style 3D shorts.

Andrii Fedorov

CG and digital excavator. I started with GTA modding before moving into freelance 3D jobs and eventually working for major companies in the 3D industry. My expertise covers gamedev, level design, product design, and architectural visualization, with extensive experience in the full AAA pipeline. In addition to my 3D background, I am deeply involved in software and AI development, creating independent projects and mobile games. I also run a hobby YouTube channel dedicated to avant-garde, "graphics-denial" style 3D shorts.

Available to hire

CG and digital excavator. I started with GTA modding before moving into freelance 3D jobs and eventually working for major companies in the 3D industry. My expertise covers gamedev, level design, product design, and architectural visualization, with extensive experience in the full AAA pipeline. In addition to my 3D background, I am deeply involved in software and AI development, creating independent projects and mobile games. I also run a hobby YouTube channel dedicated to avant-garde, “graphics-denial” style 3D shorts.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner

Language

English
Intermediate
Russian
Advanced
Ukrainian
Advanced

Work Experience

Freelance – 3D Artist / Designer at Freelance
November 1, 2012 - Present
3D modeling, visualization, lowpoly game models, highpoly modeling, technical / interior / product design, concept art.
3D Artist at Chameleon Developer
May 1, 2015 - Present
Level design, environment design, lowpoly modeling, texturing, Three.JS WebGL engine pipeline
3D Environment Artist at 3DReach
February 1, 2020 - December 1, 2023
Unwrapping, baking, texturing realistic lowpoly PBR environment models.
3D Generalist / Tech Artist at Virtuos Volmi
April 1, 2021 - Present
Game environment models /props . Hard surface weapon modeling , PBR texturing . Casual modeling, interior modeling. Game engine models integration (Unity, Lumberyard).
3D Artist at 3DReach
December 1, 2023 - Present
Unwrapping, baking, texturing realistic PBR aircraft models.
Freelance – 3D Artist at Freelance
February 1, 2023 - Present
Modeling , illustrations , architecture modeling , motion design , VFX , gamedev , animation, rigging
3D Artist / Designer at Freelance
November 1, 2012 - Present
3D modeling, visualization, lowpoly game models, highpoly modeling, technical / interior / product design, concept art.
3D Artist at Freelance
February 1, 2023 - Present
Modeling, illustrations, architecture modeling, motion design, VFX, gamedev, animation, rigging.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet