Karina Gomes
Hi, I'm Karina! I'm a passionate Game Designer with a knack for creating engaging gameplay experiences.
About
Hi, I’m Karina! I’m a passionate Game Designer with a knack for creating engaging gameplay experiences. I thrive in collaborative environments and love refining designs based on user feedback. Let’s create something amazing together!
- 5 years' experience
- Joined March 2026
Skills· 1
Languages
- PortugueseFluent
- EnglishAdvanced
- Spanish; CastilianBeginner
Industry experience
- Gaming
More experts in Sao Paulo, Brazil
Work experience
Contributed to gameplay systems, level design, and design documentation. Used Unreal Engine for environment set dressing and asset integration. Organized and led playtesting sessions, applying feedback to improve mechanics and features. Worked closely with cross-functional teams (art, programming, QA) to deliver cohesive gameplay. Played a key role in shipping the demo of Vivaland Dreamhouse on Steam.
Developed engaging gameplay concepts and maps within Fortnite’s UEFN. Defined, adjusted, and balanced gameplay mechanics to enhance player experience. Prototyped and playtested levels, refining them based on user feedback. Collaborated closely with development, art, and sound teams, achieving seamless integration between design, production, and other areas. Conducted market research and analyzed trends, applying insights to drive innovative features. Maintained up-to-date GDDs, ensuring alignment with the evolving project vision.
Education
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