I’m a passionate designer specializing in creating backgrounds and environments, as well as 2D and 3D characters for video games and short films. I enjoy learning new skills and bringing fresh, creative ideas to forward-thinking teams. I have experience in concept art and visual development for animated and game projects, including background design, storyboarding, and production support. I’m motivated to contribute to collaborative pipelines and help translate concepts into engaging visual worlds.

Dianna de los Santos

I’m a passionate designer specializing in creating backgrounds and environments, as well as 2D and 3D characters for video games and short films. I enjoy learning new skills and bringing fresh, creative ideas to forward-thinking teams. I have experience in concept art and visual development for animated and game projects, including background design, storyboarding, and production support. I’m motivated to contribute to collaborative pipelines and help translate concepts into engaging visual worlds.

Available to hire

I’m a passionate designer specializing in creating backgrounds and environments, as well as 2D and 3D characters for video games and short films. I enjoy learning new skills and bringing fresh, creative ideas to forward-thinking teams.

I have experience in concept art and visual development for animated and game projects, including background design, storyboarding, and production support. I’m motivated to contribute to collaborative pipelines and help translate concepts into engaging visual worlds.

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Language

English
Beginner
Spanish; Castilian
Fluent
French
Beginner

Work Experience

Concept Artist / Lead for Video Mapping Production at LuminA (project)
January 1, 2025 - December 31, 2025
Led video mapping production concept art and supported character and background development. Produced 2D animation assets and contributed to colors, style exploration, and frame-related production deliverables.
Background Designer (Storyboards & Assets for Short Film) at Malix (short film project)
January 1, 2025 - December 31, 2025
Created and organized storyboards for the short film “Malix” (audio-visual project) and supported visual development such as framing and asset creation for the production.
Background Design & Visual Development (Concept Art) at Mixki Studio
January 1, 2024 - December 31, 2024
Developed background art and visual development for the video game “Pail” including level intro tutorial background elements and initial pitch/early concepts. Designed environment assets to populate the introductory level and supported the game’s early pitch direction through concept and exploration.

Education

Ingeniería en Animación Digital at Universidad Anáhuac Mayab
January 1, 2025 - August 24, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education