I’m Dio Ostuni, a Brazilian artist who has lived in Canada since 2015. I am passionate about art, animation, games, and design. I sketch and paint the places I visit, constantly seeking new ways to grow and share my art. I have experience working in various design and art roles across animation, gaming, and media sectors, collaborating with multidisciplinary teams to create characters, backgrounds, props, and visual media for festivals and shows.

Diogenes Ostuni

I’m Dio Ostuni, a Brazilian artist who has lived in Canada since 2015. I am passionate about art, animation, games, and design. I sketch and paint the places I visit, constantly seeking new ways to grow and share my art. I have experience working in various design and art roles across animation, gaming, and media sectors, collaborating with multidisciplinary teams to create characters, backgrounds, props, and visual media for festivals and shows.

Available to hire

I’m Dio Ostuni, a Brazilian artist who has lived in Canada since 2015. I am passionate about art, animation, games, and design. I sketch and paint the places I visit, constantly seeking new ways to grow and share my art.

I have experience working in various design and art roles across animation, gaming, and media sectors, collaborating with multidisciplinary teams to create characters, backgrounds, props, and visual media for festivals and shows.

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Language

Italian
Beginner

Work Experience

Principal Designer (Volunteer) at Spark CG Society
October 1, 2020 - Present
Collaborated in the Art/Marketing Department with multidisciplinary professionals. Created the poster and all visual media for Spark FX and Spark Animation Festivals. Developed visual concept art, including character and background design, textures, and assets for 3D modeling in Blender.
2D Senior Designer at Global Mechanic
October 31, 2024 - July 28, 2025
Worked in the Design Department with 6 co-workers. Designed characters, props, and backgrounds for an upcoming animation for PBS.
2D Designer at Global Mechanic
November 30, 2023 - July 28, 2025
Worked in the Design Department with 4 co-workers. Designed characters, props, and backgrounds for Google Epic Career Quest animation.
Senior Game Artist at Rogue Harbour Game Studio
March 31, 2023 - July 28, 2025
Created assets and artwork for mobile games and concepts for a future console game project. Collaborated with the art department team.
Background/Generalist Designer at Global Mechanic
February 28, 2022 - July 28, 2025
Designed and hand-painted backgrounds for the new season of Bird Girl on Adult Swim. Worked with a team of 6 co-workers in the design department.
3D Designer at WildBrain
August 31, 2021 - July 28, 2025
Developed characters, props, and backgrounds for the new Lego Friends show on YouTube. Participated in a large production team.
The Snoopy Show - Key Background Painter at WildBrain
March 31, 2021 - July 28, 2025
Hand-painted backgrounds for the new Peanuts show on Apple TV+. Worked in a design department with 9 people in production and more than 70 co-workers overall.
Principal Designer (Volunteer) at Spark CG Society
October 1, 2020 - Present
Collaborating in the Art/Marketing Department together with other multidisciplinary professionals. Creating posters and all visual media for Spark FX and Spark Animation Festivals. Developing visual concept art, including character and background design, textures, and assets for 3D modelling in Blender, using Adobe Photoshop, Illustrator, and Blender 3D.
2D Senior Designer at Global Mechanic
October 31, 2024 - July 28, 2025
Worked in the Design Department with 6 co-workers, designing characters, props, and backgrounds for an upcoming animation for PBS using Adobe Photoshop and Clip Studio Paint.
2D Designer at Global Mechanic
November 30, 2023 - July 28, 2025
Designed characters, props, and backgrounds for the Google Epic Career Quest animation, working with 4 co-workers in the Design Department using Adobe Photoshop and Clip Studio Paint.
Senior Game Artist at Rogue Harbour Game Studio
March 31, 2023 - July 28, 2025
Created assets and artwork for mobile games and concepts for a future console game project, collaborating with 5 co-workers in the Art Department using Adobe Photoshop and Clip Studio Paint.
Background/Generalist Designer at Global Mechanic
February 28, 2022 - July 28, 2025
Designed and hand-painted backgrounds for the new season of Bird Girl on Adult Swim, working with 6 co-workers in the Design Department using Adobe Photoshop and Adobe Fresco.
3D Designer at WildBrain
August 31, 2021 - July 28, 2025
Developed characters, props, and backgrounds for the new Lego Friends show on YouTube, working in the Design Department with a team of 11 and overall production of 50+ co-workers using Adobe Photoshop.
The Snoopy Show - Key Background Painter at WildBrain
March 31, 2021 - July 28, 2025
Hand-painted backgrounds for the new Peanuts show on Apple TV+, working in the Design Department with 9 people in production and more than 70 co-workers using Adobe Photoshop.

Education

Master of Arts (MA) at Instituto Europeo di Design
January 1, 2009 - December 31, 2010
Bachelor of Arts (BA) at Instituto Brasileiro de Tecnologia Avançada
January 1, 2004 - December 31, 2007
Bachelor of Arts (BA) at Instituto Brasileiro de Tecnologia Avançada
January 1, 2004 - December 31, 2007
Master of Arts (MA) at Instituto Europeo di Design
January 1, 2009 - December 31, 2010
Animation and Concept Art Concept Art at Vancouver Film School
January 1, 2015 - January 31, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Non-Profit Organization