I am a Chicago based Sound Supervisor/Mixer with over 15 years experience in Sound Design, and Location Sound Recording. I've worked on projects of all sizes from indie films to feature mixes.

Derek Katzer

I am a Chicago based Sound Supervisor/Mixer with over 15 years experience in Sound Design, and Location Sound Recording. I've worked on projects of all sizes from indie films to feature mixes.

Available to hire

I am a Chicago based Sound Supervisor/Mixer with over 15 years experience in Sound Design, and Location Sound Recording. I’ve worked on projects of all sizes from indie films to feature mixes.

Experience Level

Intermediate

Language

English
Fluent

Work Experience

Freelance Sound Designer at Undercover Audio LLC
January 1, 2011 - Present
Designed and implemented immersive audio environments for film and interactive media. Provided high-quality sound design, including dialog editing, SFX creation, Foley, VO, ADR, and spatial mixing (2.1, 5.1, 7.1, Atmos). Engineered and mixed soundscapes to enhance storytelling and player engagement. Collaborated with major clients such as HBO, The Atlantic, Vice, NHL, MLB, NBA, A&E, and WB.
Audio Consultant at Deloitte
January 1, 2018 - Present
Provided recording, editing, and production expertise for internal and external multimedia content. Consulted on audio requirements to ensure consistency with brand and production standards. Assisted in the implementation of sound strategies for video, broadcast, and streaming media.
Lecturer in Sound Design at DePaul University
January 1, 2011 - Present
Developed and taught audio courses, focusing on sound design for film, television, and interactive media. Created engaging learning materials, including software demonstrations and technical tutorials. Worked with curriculum committees to develop coursework on immersive audio, game sound, and production techniques.
Quality Assurance at Play Mechanix
January 1, 2009 - January 1, 2010
Conducted technical analysis and testing of game systems for final release. Assisted in refining interactive audio features for titles such as Big Buck Hunter Pro, Deal or No Deal, and SpongeBob Square Pants Bikini Bottom Bowling.

Education

Master of Science in Cinema Production at DePaul University
January 11, 2030 - June 1, 2011
Bachelor of Arts in English Literature at Roosevelt University
January 11, 2030 - January 1, 2005
Certificate in Video Game Production at University of Southern California
January 11, 2030 - December 1, 2004

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Gaming, Education