Game developer, software engineer, and composer creating immersive interactive experiences from both the technical and artistic side. I work on gameplay systems, multiplayer/networked features, tools, and overall game architecture, while also composing original music and sound-driven atmosphere to support worldbuilding and emotion.

Dumitru

Game developer, software engineer, and composer creating immersive interactive experiences from both the technical and artistic side. I work on gameplay systems, multiplayer/networked features, tools, and overall game architecture, while also composing original music and sound-driven atmosphere to support worldbuilding and emotion.

Available to hire

Game developer, software engineer, and composer creating immersive interactive experiences from both the technical and artistic side. I work on gameplay systems, multiplayer/networked features, tools, and overall game architecture, while also composing original music and sound-driven atmosphere to support worldbuilding and emotion.

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