Hi there! I’m Dylan Splawn, a freelance game capture artist based in the Dallas–Fort Worth area. I specialize in capturing high-quality gameplay moments, creating cinematic visuals, and delivering compelling promo material for games across PS5, PC, and mobile platforms using a mix of software like Unreal Engine, Blender, Adobe Creative Suite, and color-conscious lighting.
Over the years, I’ve contributed to projects like Mass Effect LE mods, Bioshock Infinite Lighthouse Tribute, and Cyberpunk 2077 capture work, and I routinely collaborate with developers, marketing teams, and designers to tell engaging stories through screenshots, edited footage, and demo reels. I’m eager to bring creative problem solving and reliable hard work to a collaborative team.
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