I'm a UX/Product Designer with 5+ years of experience, driving products and features from 0 to 1 and shaping strategies to create meaningful, long-lasting impact for both users and the business. I'm currently learning frontend development and AI engineering to be a better builder and bridge between design and engineering.

Andrew Yang

I'm a UX/Product Designer with 5+ years of experience, driving products and features from 0 to 1 and shaping strategies to create meaningful, long-lasting impact for both users and the business. I'm currently learning frontend development and AI engineering to be a better builder and bridge between design and engineering.

Available to hire

I’m a UX/Product Designer with 5+ years of experience, driving products and features from 0 to 1 and shaping strategies to create meaningful, long-lasting impact for both users and the business. I’m currently learning frontend development and AI engineering to be a better builder and bridge between design and engineering.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Senior & Lead Product Designer at VoltSafe (VoltSafe Marine)
April 30, 2025 - August 13, 2025
Developed the MVP into a customer-ready V1, leading to a successful launch for our first client, the Royal Vancouver Yacht Club. Built the first design system, increasing design consistency, scalability, and ease of implementation. Shaped product strategy with launch-critical milestones, ensuring timely delivery and client readiness. Led end-to-end design of key features, enhancing usability and product cohesion. Collaborated cross-functionally to ensure design supported technical, client, and business goals.
Senior & Lead Product Designer at VoltSafe (VoltSafe Marine)
April 1, 2025 - April 1, 2025
Led the MVP to a customer-ready V1 and a successful launch for the Royal Vancouver Yacht Club; Built the first design system, increasing design consistency, scalability, and ease of implementation; Shaped product strategy with launch-critical milestones to ensure timely delivery and client readiness; Led end-to-end design of key features, improving usability and product cohesion; Collaborated cross-functionally to align design with technical, client, and business goals.
Senior & Lead Product Designer at VoltSafe (VoltSafe Marine)
April 1, 2025 - September 9, 2025
Developed the MVP into a customer-ready V1, leading to a successful launch for the Royal Vancouver Yacht Club; built the first design system to improve consistency, scalability, and implementation; shaped product strategy with launch-critical milestones; led end-to-end design of key features to enhance usability and cohesion; collaborated cross-functionally to align design with technical, client, and business goals.
Freelance Product Designer
May 31, 2024 - August 13, 2025
Developed early-stage ideas into validated MVPs through user research, prototyping and testing. Redesigned marketing websites to improve engagement and clarify offerings, increasing conversion. Created scalable design systems to boost consistency, speed up implementation, and enable autonomy.
Freelance Product Designer at Self-employed
May 1, 2024 - May 1, 2024
Developed early-stage ideas into validated MVPs through user research, prototyping and testing. Redesigned marketing websites to improve engagement and clarify offerings, increasing conversions. Created scalable design systems to boost consistency, speed up implementation, and enable automation.
Freelance Product Designer at Freelance
May 1, 2024 - May 1, 2024
Developed early-stage ideas into validated MVPs through user research, prototyping, and testing; Redesigned marketing websites to improve engagement and clarify offerings, increasing conversions; Created scalable design systems to boost consistency, speed up implementation, and enable autonomy.
Freelance Product Designer at Koi Basketball
May 1, 2024 - September 9, 2025
Developed early-stage ideas into validated MVPs through user research, prototyping and testing; redesigned marketing websites to improve engagement and clarify offerings, increasing conversions; created scalable design systems to boost consistency, speed up implementation, and enable automation.
Intermediate/Founding Product Designer at Utopia VR
April 30, 2023 - August 13, 2025
Designed the VR workspace management platform from concept to delivery, enabling a successful launch. Created an onboarding tutorial that improved user learning and reduced help requests. Designed a marketing website with integrated sign-up and payment flows to drive self-serve adoption. Built and maintained a responsive design system to ensure visual consistency and streamline implementation.
Intermediate/Founding UX Designer at Utopia VR
April 1, 2023 - April 1, 2023
Designed the VR workspace management platform from concept to delivery, enabling a successful launch; Created onboarding tutorial that improved user learning and reduced help requests; Designed a marketing website with integrated sign-up and payments to drive self-serve adoption; Built and maintained a responsive design system to ensure visual consistency.
Intermediate/Founding UX Designer at Utopia VR
April 1, 2023 - September 9, 2025
Designed the VR workspace management platform from concept to delivery, enabling a successful launch; created an onboarding tutorial that improved user learning and reduced help requests; designed a marketing website with integrated sign-up and payment flows to drive self-serve adoption; built and maintained a responsive design system to ensure visual consistency and streamlined implementation.
UI/UX Designer at GrantMe Education Consulting
February 28, 2022 - August 13, 2025
Optimized the onboarding flow to boost engagement and improve the first-time user experience. Redesigned the marketing website to clarify service offerings, increasing lead conversions. Designed and launched a new task management feature, increasing student engagement by 8%. Improved collaborations and design processes to help the business scale.
UI/UX Designer at GrantMe Education Consulting
February 1, 2022 - February 1, 2022
Optimized onboarding flow to boost engagement and improve first-time user experience; Redesigned marketing website to clarify service offerings, increasing lead conversions; Designed and launched a new task management feature, increasing student engagement by 8%; Improved collaborations and design processes to help the business scale.
UI/UX Designer at GrantMe Education Consulting
February 1, 2022 - September 9, 2025
Optimized onboarding flow to boost engagement and improve first-time user experience; redesigned the marketing website to clarify service offerings, increasing lead conversions; designed and launched a new task management feature, increasing student engagement by 8%; improved collaboration and design processes to help the business scale.
Assistant Game & UX Designer at Electronic Arts (EA Sports FC Mobile)
April 30, 2021 - August 13, 2025
Contributed to the release of the game’s highest-earning live event at the time. Helped raise the game rating from 4.2 to 4.3 on App Store and Google Play. Developed a style guide for game designers, improving user interaction and development speed. Maintained the monthly reward system (Star Pass) and in-game store, sustaining player engagement and revenue. Collaborated with artists, developers, and QA to deliver game content bi-weekly to 1M+ gamers.
Associate Game & UX Designer at Electronic Arts (EA Sports FC Mobile)
April 1, 2021 - April 1, 2021
Contributed to the release of the game's highest-earning live event at the time; Helped raise the game rating from 4.2 to 4.3 on App Store and Google Play; Developed a style guide for game designers, improving user interaction and development speed; Maintained the monthly reward system (Star Pass) and in-game store, sustaining player engagement and revenue; Collaborated with artists, developers, and QA to deliver game content bi-weekly to 1M+ gamers.
Assistant Game & UX Designer at Electronic Arts (EA Sports FC Mobile)
April 1, 2021 - September 9, 2025
Contributed to the release of the game's highest-earning live event at the time; helped raise the game rating from 4.2 to 4.3 on App Store and Google Play; developed a style guide for game designers, improving user interaction and development speed; maintained the monthly reward system (Star Pass) and in-game store, sustaining player engagement and revenue; collaborated with artists, developers, and QA to deliver game content bi-weekly to 1M+ gamers.

Education

Bachelor of Science at University of British Columbia
January 1, 2014 - January 1, 2018
UX Design Certificate at Emily Carr University of Art + Design
April 1, 2019 - October 1, 2019
Bachelor of Science in Cognitive Science: Human-Computer Interaction (HCI) & AI at University of British Columbia
January 1, 2014 - January 1, 2018
UX Design Certificate at Emily Carr University of Art + Design
April 1, 2019 - October 1, 2019
Bachelor of Science at University of British Columbia
January 1, 2014 - January 1, 2018
UX Design Certificate at Emily Carr University of Art + Design
April 1, 2019 - October 1, 2019
Bachelor of Science in Cognitive Science: Human-Computer Interaction (HCI) & Artificial Intelligence (AI) at University of British Columbia
January 1, 2014 - January 1, 2018
UX Design Certificate at Emily Carr University of Art + Design
April 1, 2019 - October 1, 2019

Qualifications

UX Design Certificate
April 1, 2019 - October 1, 2019
UX Design Certificate
April 1, 2019 - October 1, 2019
UX Design Certificate
April 1, 2019 - October 1, 2019

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Consumer Goods, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

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