Hi there! I’m Duarte Relvas, a dedicated professional who strives to solve problems efficiently and to continually develop my personal and professional skills. I work as a graphic designer and programmer, with hands-on experience in video editing, image editing, 2D design creation, and 3D model creation.
I enjoy turning ideas into visually compelling designs and useful software solutions, collaborating with teams, and learning new tools and techniques to deliver high-quality results.
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A short animation made for a university project. The main character, Barny, tries to install a music album o his computer, but instead installs a virus that creates a whole new world inside his compute, in which he is forced into.
The assets were made on Adobe Illustrator. Animation and Character Rigging was done in Adobe After Effects.
A 3D project made with the objective of creativly combining a bug with an instrument and make a robot out of that mix. The elements chosen were the bug Praying mantis and the instrument Violin.
The model was made by me.
3D renders of a computer desk, mainly highligthing the mouse and keyboard.
Made all on 3Ds Max. All models were made by me. The characters presented are from the series Five Nights at Freddy’s owned by Scott Cawthon
3D Renders showcasing rubix cubes on a table.
Modeled by me on 3Ds Max.
Image renders and animation of a table game called ‘Passa o Desenho’ made mostly to text animation movement and physics on 3Ds Max.
The models and animation were made by me. Textures of ‘Passa o Desenho’ and the game are owned by MESAboardgames.
A more simple 3D modeling project I made. It features a cartoonish fish served as a dish.
Models were made by me on 3Ds Max.
3D renders made to test cloth physics on 3Ds Max. It showcases a chair on a Furniture store.
The models were made by me.
A game made for a university project. The game takes place in hell. After the protagonist (chosen through cryptic questions answered by the player) wakes up, they start adventuring in this weird and creepy place with no memory of their past. On the way they find about who they are and how go through many challenges in order to get out of there as fast as possible.
The programming and most of the Game Design was made by Francico Gualdino. The art, sound effects and music was made by me, Duarte Relvas.
Rooster Sight is a made up brand made for our final project in University. The company aims to improve the world of bird watching to pre-existing and new watchers, plus making the world better for our flying friends.
This animation was made for the intension of promoting a campaign named ‘Stop Bird Hunting Star Bird Watching’, promoting a move in order to stop bird hunting and help birds find better protection aggainst it.
The StoryBoarding and Animation process was all a one man job. Made in Adobe After Effects and Illustrator
A smal animation made on Adobe After Effects, using graphics made on Adobe Illustrator, to promote Acrilfer LDA and show how they do their work in their offices.
The StoryBoarding and Animation process was all an one man job.
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