Hi, I’m Christian Orosa, a Gameplay Programmer based in Lanzarote, Spain. I specialize in Unity and C#, focusing on fast, mobile-friendly gameplay, rapid prototyping, and delivering responsive, polished experiences. I enjoy turning ideas into playable prototypes quickly and iterating based on data and player feedback.
As a freelancer since 2019, I’ve built movement systems, interactions, collectibles, and physics-based mechanics for indie projects, always aiming for clean, scalable code and tight game feel. I love experimenting with gameplay and balancing with data, and I’m comfortable collaborating with clients to iterate toward fun, playable results.
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