I’m an individual with a strong passion for 3D animation and modeling. With a meticulous, responsible, and detail-oriented approach, I can complete animation projects comprehensively—from modeling to animation. I’m committed to delivering high-quality work and eager to contribute as a professional animator and modeler. I build animation and modeling assets in Blender and other creative tools, handle rigging and character animation work, and create scenes with simulations and visual effects such as hair simulation, water/wind effects, and particle scattering for natural, immersive environments.

Dzakwan Hanif Abdullah

I’m an individual with a strong passion for 3D animation and modeling. With a meticulous, responsible, and detail-oriented approach, I can complete animation projects comprehensively—from modeling to animation. I’m committed to delivering high-quality work and eager to contribute as a professional animator and modeler. I build animation and modeling assets in Blender and other creative tools, handle rigging and character animation work, and create scenes with simulations and visual effects such as hair simulation, water/wind effects, and particle scattering for natural, immersive environments.

Available to hire

I’m an individual with a strong passion for 3D animation and modeling. With a meticulous, responsible, and detail-oriented approach, I can complete animation projects comprehensively—from modeling to animation. I’m committed to delivering high-quality work and eager to contribute as a professional animator and modeler.

I build animation and modeling assets in Blender and other creative tools, handle rigging and character animation work, and create scenes with simulations and visual effects such as hair simulation, water/wind effects, and particle scattering for natural, immersive environments.

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Language

Work Experience

3D Artist (Facerigging & animation for hologram-based café project) at F.O.M.O Café (Batam)
January 1, 2023 - December 31, 2023
Collaborated on a hologram-based café business visualization project. Successfully did face rigging and animated a full set of character movements using mesh-controlled drivers, ensuring the animation sequence was complete and consistent for the project’s hologram needs. Built and prepared multiple assets such as coasters, tables, and chairs for the overall scene.
3D Animator / Modeler (Project Work)
January 1, 2023 - Present
Created multiple 3D animation and VFX-style projects in Blender/3D workflow. Work includes digital effects such as water and wind simulations, scattering objects/grass with camera-facing behavior, hair simulation and shader adjustments for realistic highlights, and character animation with rigging/facing support. Also produced lo-fi character animation sequences and worked on hologram guest/welcome style media for a business visualization concept. Completed isometric low-poly room visualization and produced original team animation (Tepak S irih welcoming dance).

Education

Animator at Politeknik Negeri Batam
January 1, 2023 - January 1, 2027
Bachelor’s degree (implied by 'S1') at Politeknik Negeri Batam
January 1, 2010 - January 1, 2010
Animation at Politeknik Negeri Batam (IPK Semseter 5)
January 1, 2023 - January 1, 2027
Animation at Politeknik Negeri Batam
January 1, 2023 - January 1, 2027

Qualifications

Semseter 5
January 1, 2023 - January 1, 2023

Industry Experience

Media & Entertainment, Education, Gaming