I am a concept artist and illustrator with over 6 years of professional experience in the game development industry, including freelance and outsourcing projects for international clients. I specialize in concept art, game illustration, promotional art, props, environments, and background design. I have experience producing game assets for collectible card games, HOPA games, book covers, and graphic novels, with a strong focus on visual storytelling, atmosphere, and immersive world-building while maintaining production efficiency and visual consistency.
I currently work as a freelance digital artist worldwide, collaborating with studios and clients to create high-quality CG artwork from concept to final assets, with a collaborative, friendly approach and a passion for storytelling through visuals.
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