Available to hire
I am a sound designer and game audio specialist focused on creating immersive audio experiences for games and media. I thrive on productivity and problem-solving, turning ideas into practical audio solutions while staying creative.
I work well with others, offering clear communication and adaptable solutions, and I bring a hands-on approach to post-production, field recording, and engine integration in Unreal and Unity.
Skills
Language
Finnish
Fluent
English
Fluent
Swedish
Advanced
Work Experience
Sound Designer & Sound Engineer at Yleisradio, NEP Finland etc.
May 1, 2021 - PresentFreelance sound designer and engineer for Yleisradio, NEP and various other companies. Responsibilities include post-production, sound design, field recording, and sound engineering for different TV programs and events.
Sound Designer at Makea Games
April 1, 2023 - October 1, 2023Freelance sound designer for the parkour game Supermoves. Created movement sounds, vocalizations, ambiences, prop sounds, and UI sounds, and implemented them in Unreal Engine’s Metasounds.
Sound Designer at Red Stage Entertainment
January 1, 2021 - April 1, 2022Sound Designer for the Nordic Game of The Year 2023, Skábma – Snowfall. Planned and created sounds and implemented them into Unity using Wwise, including environmental, movement, skills, monster, and UI sounds across a large game world.
Sound Designer at CatBit
March 1, 2020 - June 1, 2021Sound Designer for LifeLeech, an ARPG. Created and implemented ambiences, skills, player movements and actions, and enemy skills in Unreal Engine.
Sound Designer at Boxicity Game Studios
April 1, 2018 - March 1, 2021Sound Designer for WarBox: Camouflage, a forthcoming 1st person shooter on Steam. Responsible for creating, editing, and mixing sounds for guns, impacts, armory, and skills.
Sound Designer & Sound Engineer at Yleisradio; NEP Finland
May 1, 2021 - PresentFreelance sound designer and engineer working on post-production, sound design, field recordings, and sound engineering for TV programs and events for Yleisradio, NEP Finland and other clients.
Education
Bachelor of Arts: Sound Design & Music Production at TAMK - Tampere University of Applied Sciences - Tampere, Finland
August 1, 2017 - June 1, 2021Bachelor of Arts: Game Sound Design & Audio Processing at GCU - Glasgow Caledonian University - Glasgow, UK
September 1, 2019 - January 1, 2020Bachelor of Arts at TAMK - Tampere University of Applied Sciences, Tampere, Finland
August 1, 2017 - June 30, 2021Bachelor of Arts at Glasgow Caledonian University, Glasgow, UK
September 1, 2019 - January 1, 2020Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
Skills
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