I am an ambitious Systems & Gameplay Programmer and Narrative Technologist blending high-performance code with immersive storytelling. I completed a B.Sc. in Electrical and Electronics Engineering and am pursuing an M.Sc. in Computer Animation and Game Technologies to bridge low-level architecture (C++, VHDL) with player-facing experiences. I enjoy building under-the-hood systems powering complex game mechanics, ecosystems, and procedural storytelling. My work ranges from hardware-conscious projects (FPGA-based rendering) to software-driven gameplay simulations, focusing on scalable, robust architecture and delightful player journeys.

Ege Balcioglu

I am an ambitious Systems & Gameplay Programmer and Narrative Technologist blending high-performance code with immersive storytelling. I completed a B.Sc. in Electrical and Electronics Engineering and am pursuing an M.Sc. in Computer Animation and Game Technologies to bridge low-level architecture (C++, VHDL) with player-facing experiences. I enjoy building under-the-hood systems powering complex game mechanics, ecosystems, and procedural storytelling. My work ranges from hardware-conscious projects (FPGA-based rendering) to software-driven gameplay simulations, focusing on scalable, robust architecture and delightful player journeys.

Available to hire

I am an ambitious Systems & Gameplay Programmer and Narrative Technologist blending high-performance code with immersive storytelling. I completed a B.Sc. in Electrical and Electronics Engineering and am pursuing an M.Sc. in Computer Animation and Game Technologies to bridge low-level architecture (C++, VHDL) with player-facing experiences.

I enjoy building under-the-hood systems powering complex game mechanics, ecosystems, and procedural storytelling. My work ranges from hardware-conscious projects (FPGA-based rendering) to software-driven gameplay simulations, focusing on scalable, robust architecture and delightful player journeys.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent
German
Intermediate
Turkish
Fluent

Work Experience

R&D Scholar at Turkcell – R&D Department
October 1, 2021 - August 1, 2023
Awarded an R&D scholarship; engaged in technical research and professional engineering applications within the R&D department.

Education

M.Sc. in Computer Animation & Game Technologies at Hacettepe University
January 1, 2024 - March 25, 2026
B.Sc. in Electrical and Electronics Engineering at Bilkent University
January 1, 2017 - January 1, 2021
M.Sc. in Computer Animation & Game Technologies at Hacettepe University
January 1, 2025 - April 10, 2026
B.Sc. in Electrical and Electronics Engineering at Bilkent University
January 1, 2017 - January 1, 2021
High School Diploma at TED Ankara College
January 1, 2004 - January 1, 2017

Qualifications

IELTS Academic: 8.5/9.0
January 11, 2030 - April 10, 2026
ALES (Quantitative): 98/100
January 11, 2030 - April 10, 2026
YDS (English): 96/100
January 11, 2030 - April 10, 2026
National Entrance Exam YKS Rank: 390 (Top 0.02%)
January 11, 2030 - April 10, 2026

Industry Experience

Gaming, Software & Internet, Telecommunications, Education, Professional Services