Hi, I’m Ehab Tawfik, a Game Developer with 5+ years of experience building games for Android, iOS, WebGL, and PC using Unity and C#. I’m passionate about crafting engaging core gameplay loops, delivering smooth player experiences, and polishing visuals while optimizing performance across platforms. I’ve collaborated with studios and worked remotely on multiple projects, focusing on gameplay systems, prototyping, level design, and publishing workflows. I’m always learning, iterating, and refining game feel through practice and collaboration.

Ehab Tawfik

Hi, I’m Ehab Tawfik, a Game Developer with 5+ years of experience building games for Android, iOS, WebGL, and PC using Unity and C#. I’m passionate about crafting engaging core gameplay loops, delivering smooth player experiences, and polishing visuals while optimizing performance across platforms. I’ve collaborated with studios and worked remotely on multiple projects, focusing on gameplay systems, prototyping, level design, and publishing workflows. I’m always learning, iterating, and refining game feel through practice and collaboration.

Available to hire

Hi, I’m Ehab Tawfik, a Game Developer with 5+ years of experience building games for Android, iOS, WebGL, and PC using Unity and C#. I’m passionate about crafting engaging core gameplay loops, delivering smooth player experiences, and polishing visuals while optimizing performance across platforms.

I’ve collaborated with studios and worked remotely on multiple projects, focusing on gameplay systems, prototyping, level design, and publishing workflows. I’m always learning, iterating, and refining game feel through practice and collaboration.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Work Experience

Game Developer at Sneet Games
February 1, 2024 - Present
I work independently under Sneet Games , creating casual mobile games with a focus on gameplay quality, player experience, performance, and visual polish. Responsible for gameplay systems, procedural level generation, enemy logic, UI flows, project progression, and mobile optimization using Unity and C#.
Game Developer at Squid Gun Studio (Remote)
April 1, 2023 - January 1, 2024
Worked remotely with Squid Gun Studio, working as part of the mobile game development team. Contributed to gameplay mechanics, prototype development, performance optimization, level iteration, and visual polish to improve overall project quality.
Game Developer at Game4 Life Studio (Remote)
June 1, 2021 - March 1, 2022
Worked remotely with Games 4 Life Studio, gaining practical experience in mobile game development, teamwork, and publishing workflows. Contributed to gameplay development, feature implementation, project improvements, and overall game quality in a remote production environment.
Game Developer at EtE Studio
April 1, 2020 - May 1, 2021
Worked independently under the EtE Studio name, developing mobile games while improving skills in Unity, C#, and game design. Focused on learning, building stronger gameplay, improving player experience, and refining game feel through continuous practice and iteration .

Education

Bachelor of Computers and Information at Tanta University
August 1, 2019 - August 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate