Originally trained as a molecular biologist, I now specialize in 2D character rigging and animation using Moho Pro 14. I design animation-ready character rigs with Smart Bones, facial controls, lip-sync systems and expressive acting capabilities. My scientific background taught me to approach complex problems with structure and precision, skills I now apply to building efficient and intuitive animation workflows. Alongside freelance work, I am currently developing an original animated series that combines science communication, storytelling and character-driven comedy. I'm always interested in collaborating on animation, rigging and educational content projects.

elRodrigo

Originally trained as a molecular biologist, I now specialize in 2D character rigging and animation using Moho Pro 14. I design animation-ready character rigs with Smart Bones, facial controls, lip-sync systems and expressive acting capabilities. My scientific background taught me to approach complex problems with structure and precision, skills I now apply to building efficient and intuitive animation workflows. Alongside freelance work, I am currently developing an original animated series that combines science communication, storytelling and character-driven comedy. I'm always interested in collaborating on animation, rigging and educational content projects.

Available to hire

Originally trained as a molecular biologist, I now specialize in 2D character rigging and animation using Moho Pro 14.

I design animation-ready character rigs with Smart Bones, facial controls, lip-sync systems and expressive acting capabilities. My scientific background taught me to approach complex problems with structure and precision, skills I now apply to building efficient and intuitive animation workflows.

Alongside freelance work, I am currently developing an original animated series that combines science communication, storytelling and character-driven comedy.

I’m always interested in collaborating on animation, rigging and educational content projects.

See more

Language

French
Fluent
English
Advanced

Work Experience

Molecular Biologist at Centre National de la Recherche Scientifique
January 1, 2023 - December 31, 2024
Content Creator at Molecool Animation
January 1, 2025 - Present

Education

Licence en Biologie Moléculaire et Génétique at Université Côte d’Azur
January 1, 2016 - January 1, 2020
Master en Génétique et Développement at Université Côte d’Azur
January 1, 2020 - December 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Life Sciences, Education, Professional Services
    Moho Pro 14 - Advanced Character Rigging & Facial Animation Demo
    Technical demonstration of a custom 2D character rig created in Moho Pro 14. This project showcases: • Advanced Smart Bone setup • Facial rigging system • Eye and eyebrow controls • Mouth deformation and lip-sync workflow • Wing animation controls • Character posing and acting • Animation-ready production rig The goal was to create a flexible and expressive character suitable for animation production while maintaining an intuitive workflow for animators. Software: Moho Pro 14 Roles: Character Rigging Facial Rigging Animation Character Design Technical Setup moho mohopro rigging 2danimation characterdesign facialrig lipsync animation smartbones toonanimation

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