Available to hire
I’m a problems-solving, collaboration-focused engineer with a strong foundation in Electrical & Computer Engineering and a passion for building high-quality, scalable software. I enjoy learning new technologies, writing clean code, and delivering tangible results as part of cross-functional teams.
I’ve led infra and game development efforts, built cross-platform tools in Unity using C#, and contributed to educational games and web-based projects. I’m currently seeking developer opportunities in Sydney to continue growing my technical craft and contribute to impactful projects.
Skills
Language
English
Fluent
Hebrew (modern)
Fluent
Work Experience
Frontend Developer at Amdocs
January 1, 2014 - January 1, 2016Optimized processes and improved customer experience; managed tools and performance; collaborated across departments; provided technical guidance; drove efficient resolution of incidents and escalations.
Tech Lead, Infra Delivery at Voodoo / Internal Game Studios
January 1, 2016 - December 31, 2018Designed and developed infrastructure components for educational games; led a cross-functional infra delivery team; built cross-platform components and tooling using C# in Unity3D; integrated third-party plugins; improved production readiness and deployment efficiency for game infra.
Senior Unity Developer at Voodoo / Pirates Kings / Merge Tower Bots / World Series of Poker WebGL
January 1, 2018 - December 31, 2020Worked on Pirates Kings with feature additions and production issue fixes; built infrastructure for Merge Tower Bots (defense game), including features and third-party plugins; prepared World Series of Poker title for WebGL production readiness.
Education
BSc.Eng. in Electrical & Computer Engineering at Hebrew University
January 1, 2009 - January 1, 2013Qualifications
Industry Experience
Gaming, Software & Internet, Education, Media & Entertainment, Professional Services
Skills
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