I’m a problems-solving, collaboration-focused engineer with a strong foundation in Electrical & Computer Engineering and a passion for building high-quality, scalable software. I enjoy learning new technologies, writing clean code, and delivering tangible results as part of cross-functional teams. I’ve led infra and game development efforts, built cross-platform tools in Unity using C#, and contributed to educational games and web-based projects. I’m currently seeking developer opportunities in Sydney to continue growing my technical craft and contribute to impactful projects.

Elad Cagan

I’m a problems-solving, collaboration-focused engineer with a strong foundation in Electrical & Computer Engineering and a passion for building high-quality, scalable software. I enjoy learning new technologies, writing clean code, and delivering tangible results as part of cross-functional teams. I’ve led infra and game development efforts, built cross-platform tools in Unity using C#, and contributed to educational games and web-based projects. I’m currently seeking developer opportunities in Sydney to continue growing my technical craft and contribute to impactful projects.

Available to hire

I’m a problems-solving, collaboration-focused engineer with a strong foundation in Electrical & Computer Engineering and a passion for building high-quality, scalable software. I enjoy learning new technologies, writing clean code, and delivering tangible results as part of cross-functional teams.

I’ve led infra and game development efforts, built cross-platform tools in Unity using C#, and contributed to educational games and web-based projects. I’m currently seeking developer opportunities in Sydney to continue growing my technical craft and contribute to impactful projects.

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Experience Level

Expert
Expert

Language

English
Fluent
Hebrew (modern)
Fluent

Work Experience

Frontend Developer at Amdocs
January 1, 2014 - January 1, 2016
Optimized processes and improved customer experience; managed tools and performance; collaborated across departments; provided technical guidance; drove efficient resolution of incidents and escalations.
Tech Lead, Infra Delivery at Voodoo / Internal Game Studios
January 1, 2016 - December 31, 2018
Designed and developed infrastructure components for educational games; led a cross-functional infra delivery team; built cross-platform components and tooling using C# in Unity3D; integrated third-party plugins; improved production readiness and deployment efficiency for game infra.
Senior Unity Developer at Voodoo / Pirates Kings / Merge Tower Bots / World Series of Poker WebGL
January 1, 2018 - December 31, 2020
Worked on Pirates Kings with feature additions and production issue fixes; built infrastructure for Merge Tower Bots (defense game), including features and third-party plugins; prepared World Series of Poker title for WebGL production readiness.

Education

BSc.Eng. in Electrical & Computer Engineering at Hebrew University
January 1, 2009 - January 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services