Hi! I’m Elbert Nathan, and I bounce between tech and art—building web experiences, game experiences, and digital animation with a “make it work and make it look great” mindset. I’ve learned that my meandering path is actually an advantage: it helps me connect perspectives across disciplines so teams can move faster, collaborate better, and solve problems more intelligently (often with a few inventive “hacks” along the way). I enjoy partnering closely with creatives and developers to turn ideas into working demos and real activations, from websites and VR experiences to AI-driven agents. Whether I’m coordinating teams, writing and integrating code, or creating visual effects and shaders, my goal stays the same: enable teams to punch above their weight and deliver standout results.…

Elbert Nathanael

Hi! I’m Elbert Nathan, and I bounce between tech and art—building web experiences, game experiences, and digital animation with a “make it work and make it look great” mindset. I’ve learned that my meandering path is actually an advantage: it helps me connect perspectives across disciplines so teams can move faster, collaborate better, and solve problems more intelligently (often with a few inventive “hacks” along the way). I enjoy partnering closely with creatives and developers to turn ideas into working demos and real activations, from websites and VR experiences to AI-driven agents. Whether I’m coordinating teams, writing and integrating code, or creating visual effects and shaders, my goal stays the same: enable teams to punch above their weight and deliver standout results.…

Available to hire

Hi! I’m Elbert Nathan, and I bounce between tech and art—building web experiences, game experiences, and digital animation with a “make it work and make it look great” mindset. I’ve learned that my meandering path is actually an advantage: it helps me connect perspectives across disciplines so teams can move faster, collaborate better, and solve problems more intelligently (often with a few inventive “hacks” along the way).

I enjoy partnering closely with creatives and developers to turn ideas into working demos and real activations, from websites and VR experiences to AI-driven agents. Whether I’m coordinating teams, writing and integrating code, or creating visual effects and shaders, my goal stays the same: enable teams to punch above their weight and deliver standout results.

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Experience Level

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Expert
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Expert
Expert
Expert
Expert
Intermediate
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Work Experience

Creative Technologist at We Are Social
January 1, 2023 - January 1, 2026
Executed novel activations spanning websites, VR experiences, and AI agents. Led and coordinated teams to deliver these activations, and worked closely with creatives to ideate and pitch ideas for new business opportunities.
Technical Director at Genesis Motion Design
January 1, 2022 - December 31, 2023
Led the studio’s expansion into web and web3. Equipped the creative team to participate in technical projects and coordinated with business developers to attract clients. Initiated and developed tech demos to demonstrate use-cases of emerging technologies.
Technical Director (Design) at Genesis Motion Design
January 1, 2022 - January 1, 2023
Led the studio’s expansion into web and web3. Enabled the creative team to contribute to technical projects, coordinated with business developers to attract clients, and initiated/developed demos to demonstrate new technology use-cases.
Technical Artist at Immersively
January 1, 2020 - January 1, 2022
Coordinated with artists and developers to build in Unity, handling 3D rigging and animations using Blender and Maya. Created Unity shaders to achieve distinctive visual effects and supported the technical pipeline for the team.

Education

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Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
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Intermediate
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