As a 3D Generalist, I’ve tackled diverse projects, creating high-quality images and animations from initial concept through to final production, both independently and with a team. My initial transition from IT to 3D was fueled by a passion for the field and a commitment to self-teaching, which helped me quickly secure a role and continuously advance my skills. I’ve also dedicated time outside of work to further my knowledge and stay updated with industry trends. Beyond my core duties, I’ve proactively improved pipeline and processes, such as setting up and maintaining a render farm and NAS for enhanced workflow efficiency and revamping packaging and printing processes to streamline production.
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