Emil Mamedov
Hello, I am a Unity gameplay and systems developer with over five years of experience building and shipping mobile and Roblox games.
About
Hello,
I am a Unity gameplay and systems developer with over five years of experience building and shipping mobile and Roblox games. I have mainly worked on single-player Unity projects and multiplayer systems on Roblox, contributing to games that have reached millions of players.
My focus is gameplay architecture, AI systems, monetization integration including Ads and IAP, performance optimization, and multiplayer features. I am comfortable managing the full development cycle from prototype to release and working independently in remote environments.
Below are selected projects and links to my work:
Android Projects
Dead Mania (5K+ downloads)
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Other published titles
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Roblox Projects
Highest Jump Ever? (7.5M+ visits)
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Additional projects
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GitHub
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LinkedIn
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I am available for remote work in GMT+4 and flexible within three hours. I would be glad to discuss how I can contribute to your team.
Best regards,
Emil Mamedov
- 4 years' experience
- Joined November 2025
Skills· 16
Languages
- EnglishFluent
- RussianFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
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Work experience· 12 roles
Overseeing game production, coordinating design and development efforts, and coordinating between teams to meet milestones.
Learned Lua; gained exposure to Roblox platform; contributed to game design and studio management.
Developed Roblox gameplay systems and scalable Roblox mechanics using Lua; contributed to player progression and game balance systems; collaborated with team on design and live production work.
Education
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