Hello, I am a Unity gameplay and systems developer with over five years of experience building and shipping mobile and Roblox games. I have mainly worked on single-player Unity projects and multiplayer systems on Roblox, contributing to games that have reached millions of players. My focus is gameplay architecture, AI systems, monetization integration including Ads and IAP, performance optimization, and multiplayer features. I am comfortable managing the full development cycle from prototype to release and working independently in remote environments. Below are selected projects and links to my work: Android Projects Dead Mania (5K+ downloads) _Website not available. Sign in: https://www.twine.net/signup_ Other published titles _Website not available. Sign in: https://www.twine.net/signup_ Roblox Projects Highest Jump Ever? (7.5M+ visits) _Website not available. Sign in: https://www.twine.net/signup_ Additional projects _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ GitHub _Website not available. Sign in: https://www.twine.net/signup_ LinkedIn _Website not available. Sign in: https://www.twine.net/signup_ I am available for remote work in GMT+4 and flexible within three hours. I would be glad to discuss how I can contribute to your team. Best regards, Emil Mamedov

Emil Mamedov

Hello, I am a Unity gameplay and systems developer with over five years of experience building and shipping mobile and Roblox games. I have mainly worked on single-player Unity projects and multiplayer systems on Roblox, contributing to games that have reached millions of players. My focus is gameplay architecture, AI systems, monetization integration including Ads and IAP, performance optimization, and multiplayer features. I am comfortable managing the full development cycle from prototype to release and working independently in remote environments. Below are selected projects and links to my work: Android Projects Dead Mania (5K+ downloads) _Website not available. Sign in: https://www.twine.net/signup_ Other published titles _Website not available. Sign in: https://www.twine.net/signup_ Roblox Projects Highest Jump Ever? (7.5M+ visits) _Website not available. Sign in: https://www.twine.net/signup_ Additional projects _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ GitHub _Website not available. Sign in: https://www.twine.net/signup_ LinkedIn _Website not available. Sign in: https://www.twine.net/signup_ I am available for remote work in GMT+4 and flexible within three hours. I would be glad to discuss how I can contribute to your team. Best regards, Emil Mamedov

Available to hire

Hello,

I am a Unity gameplay and systems developer with over five years of experience building and shipping mobile and Roblox games. I have mainly worked on single-player Unity projects and multiplayer systems on Roblox, contributing to games that have reached millions of players.

My focus is gameplay architecture, AI systems, monetization integration including Ads and IAP, performance optimization, and multiplayer features. I am comfortable managing the full development cycle from prototype to release and working independently in remote environments.

Below are selected projects and links to my work:

Android Projects
Dead Mania (5K+ downloads)
Website not available. Sign in: https://www.twine.net/signup

Other published titles
Website not available. Sign in: https://www.twine.net/signup

Roblox Projects
Highest Jump Ever? (7.5M+ visits)
Website not available. Sign in: https://www.twine.net/signup

Additional projects
Website not available. Sign in: https://www.twine.net/signup

Website not available. Sign in: https://www.twine.net/signup

GitHub
Website not available. Sign in: https://www.twine.net/signup

LinkedIn
Website not available. Sign in: https://www.twine.net/signup

I am available for remote work in GMT+4 and flexible within three hours. I would be glad to discuss how I can contribute to your team.

Best regards,
Emil Mamedov

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent
Russian
Fluent

Work Experience

Intern Game Producer at Basket Entertainment
June 1, 2025 - June 1, 2025
Learned Lua; gained exposure to Roblox platform; contributed to game design and studio management.
Game Producer at Basket Entertainment
June 1, 2025 - November 12, 2025
Overseeing game production, coordinating design and development efforts, and coordinating between teams to meet milestones.
Unity Developer at Raining Cycles
January 1, 2022 - November 12, 2025
Indie game developer focusing on mobile games; created three games (Dead Mania - Zombie Top-Down Shooter; Dead Mania Tactics - strategy game with zombies; Tower Takeover - pet project).
Unity Developer at Conquerror
February 1, 2023 - November 12, 2025
Creating assets for Unity developers; asset store with low-poly models, weapon animations; developing templates for programmers.
Freelance Video Editor at Skins Farm
December 1, 2023 - December 1, 2023
Edited shorts for Standoff YouTube Channel; performed video editing tasks including cutting and post-production.
Freelance Game Developer
July 1, 2023 - July 1, 2023
Created game prototypes for clients; some projects listed on Fiverr.
Unity Developer at Lean Geeks LLC
October 1, 2022 - October 1, 2022
Remote Unity developer; contributed to gameplay features such as player movement, interaction, and enemy behavior for an NFT scroller game 'Down the River'.
Sales Agent at Precision Services
August 1, 2021 - August 1, 2021
Cold calls, lead qualification and conversion for Shaw Academy online courses.
Unity Developer at Rain in g Cycles
January 1, 2022 - Present
Architected and implemented full mobile game systems independently from concept to release. Built gameplay logic, AI systems, UI systems, and monetization flows. Analyzed and optimized performance using Unity Profiler and Android Logcat.
Intern at Basket Entertainment
January 1, 2025 - Present
Developed Roblox systems using Lua; contributed to game design and studio production workflow; worked with in-team structure and live production environment.
Unity Developer
January 1, 2022 - Present
Built mobile game systems, enemy AI, progression mechanics, and integrated monetization and localization workflows; optimized performance using Unity Profiler and Android Logcat.
Roblox Developer / Game Producer Intern at Basket Entertainment
January 1, 2025 - Present
Developed Roblox gameplay systems and scalable Roblox mechanics using Lua; contributed to player progression and game balance systems; collaborated with team on design and live production work.

Education

Bachelor's degree, Business Administration and Management, General at Caucasus International University
February 1, 2018 - July 1, 2022
Bachelor of Business Administration at Caucasus International University
January 1, 2018 - January 1, 2022
Bachelor's Degree in Business Administration at Caucasus International University
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment