I’ve contributed to freelance projects in the field as well as through schooling to create 2D concepts for characters, environments, and world building for numerous applications,including games, animation, and publishing. During these experiences I’ve learned how to work with clients and other creatives, so we can bring an idea to life. I’ve developed specific skills in blending historical architecture styles to fantasy within my environment concepts, as well as a willingness to experiment with styles and textures to fit the needs of the project. I feel that these skills would fit great for the 2D game artist position as it would allow me to easily adapt to the direction of each project.
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