Award-winning music composer and sound designer from Istanbul with nearly three years of professional game audio experience and an independent music production career that began in 2015. I create original compositions and complete audio pipelines for games—Music, Foley, SFX, Ambience, UI audio, dialogue editing, character voice work, and final mixing/mastering. I recently delivered production for Angry Goals (150+ SFX, 40+ ambient soundscapes, 24 map themes, and 25+ music tracks) and previously built the full audio package for Leila at Ubik Studios, where the game won Best Original Music and Best Sound Design at the 2025 Kristal Piksel Video Game Awards. I’m open to remote, hybrid, and short-term assignments.

Engin Kanatlar

Award-winning music composer and sound designer from Istanbul with nearly three years of professional game audio experience and an independent music production career that began in 2015. I create original compositions and complete audio pipelines for games—Music, Foley, SFX, Ambience, UI audio, dialogue editing, character voice work, and final mixing/mastering. I recently delivered production for Angry Goals (150+ SFX, 40+ ambient soundscapes, 24 map themes, and 25+ music tracks) and previously built the full audio package for Leila at Ubik Studios, where the game won Best Original Music and Best Sound Design at the 2025 Kristal Piksel Video Game Awards. I’m open to remote, hybrid, and short-term assignments.

Available to hire

Award-winning music composer and sound designer from Istanbul with nearly three years of professional game audio experience and an independent music production career that began in 2015. I create original compositions and complete audio pipelines for games—Music, Foley, SFX, Ambience, UI audio, dialogue editing, character voice work, and final mixing/mastering.

I recently delivered production for Angry Goals (150+ SFX, 40+ ambient soundscapes, 24 map themes, and 25+ music tracks) and previously built the full audio package for Leila at Ubik Studios, where the game won Best Original Music and Best Sound Design at the 2025 Kristal Piksel Video Game Awards. I’m open to remote, hybrid, and short-term assignments.

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Experience Level

Expert
Expert

Language

Turkish
Fluent
English
Intermediate

Work Experience

Lead Sound Designer / Composer at Joinco Games
May 1, 2025 - August 31, 2026
Solely managed all music and sound asset production for Angry Goals: 1v1 Soccer Battle. Delivered 150+ SFX, nearly 40 ambient soundscapes, 24 map themes, and 25+ original music tracks. Designed audio for gameplay mechanics, character abilities, UI systems, maps, and environmental elements; performed voice editing, cleanup, and mixing. Performed all voice work for the game’s mascot character. Organized, named, and delivered implementation-ready audio assets to the development team.
Sound Designer / Composer at Ubik Studios
March 1, 2023 - September 30, 2024
Composed the original score and produced sound design, Foley, SFX, and environmental audio for the narrative adventure game Leila. Handled recording, dialogue editing, noise reduction, and mixing for Turkish and English voice-over productions. Created original audio for scenes, animations, interactions, and environmental elements; recorded and synchronized Foley to picture. Credited in-game as Sound Designer / Composer. Leila won Best Sound Design and Best Original Music at the 2025 Kristal Piksel Awards and released on Steam, GOG, PlayStation, Xbox, and Nintendo Switch.
Sound Designer / Composer at Ubik Studios
January 1, 2015 - Present
Additional game credit: Untimely Hidden: Patara — sound design and composition work (Steam).
Freelance Music Composer / Sound Designer at Independent / NDA-Protected Projects
January 1, 2015 - Present
Created more than 300 compositions across multiple genres, beginning as a freelance beat producer. Produced original music, sound design, and audio packages for independent projects and one company. Independently handled composition, arrangement, production, mixing, mastering, and final delivery according to project requirements. NDA-protected work indicates contributions across multiple game/media audio needs.

Education

Bachelor of Arts in Music at Istanbul Bilgi University
January 1, 2018 - January 1, 2023
Professional Audio Training at SAE Institute Istanbul
January 1, 2017 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education