Hi, I’m Ennio Tangocci, a trailer composer, sound designer, and audio engineer based in Munich, Germany. I write cinematic trailer music, create sound design, and oversee recording, editing and mixing for trailers, commercials and documentaries, handling everything from concept to final mix.
I’ve led projects like The Matrix: Resurrections interactive teaser, Call of Duty: Modern Warfare III Campaign Launch Trailer, Shazam: Fury of the Gods TV-Spot ‘Go’, and the Black Cell Season 04 Trailer for Modern Warfare II. I also manage a professional recording studio, coordinating voice talent and delivering polished, ready-to-release trailers for brands and studios across Europe.
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I composed the music and handled the music mix for this ‘Go’ TV spot. For a fast-paced 30-second promo like this, the music has to do a lot of heavy lifting to keep the momentum going. I focused on blurring the line between the score and sound design—creating custom rhythmic hits and atmospheric textures that live inside the music to really make the hits land and keep the energy high. It was all about making sure the track felt big enough for a superhero scale while staying snappy enough to match the quick cuts of the edit.
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I composed the music and handled the music mix for the MWIII campaign trailer. A big part of my process here was blurring the line between the score and sound design—creating custom rhythmic hits and atmospheric textures that live inside the music to really make the hits land and keep the energy high. I wanted the track to feel like it was driving the action on screen rather than just sitting in the background.
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I composed the music and handled the music mix for the Season 04 BlackCell upgrade trailer. Since BlackCell has a very specific “high-end but lethal” aesthetic, I wanted the music to reflect that with a mix of heavy, distorted synth layers and cleaner, more calculated rhythms. A big part of my process here was blurring the line between score and sound design—creating custom rhythmic hits and atmospheric textures that live inside the music to really make the hits land and keep the energy high.
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I composed the original motion picture soundtrack for this full feature length documentary. For a feature-length project like this, the challenge was creating a consistent musical voice that could carry the story from start to finish. I handled the music mix and focused on blending organic textures with more atmospheric, cinematic layers to match the raw, natural setting of the film. A big part of my process was still blurring that line between the score and sound design—creating custom rhythmic hits and atmospheric textures that live inside the music to really make the key moments land and keep the energy high throughout the film’s arc.
For the interactive teaser of The Matrix Resurrections, I composed the music and handled the full music mix. This project was all about capturing that classic “Matrix” tension while bringing something fresh to the table. I focused on blending traditional orchestral layers with glitchy, digital sound design elements that I built directly into the track. My goal was to make the music feel like it was constantly shifting and reacting to the visuals, creating a sense of unease that fits the world perfectly.
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