I am Enoch Pin-Hsuan Chen, an audio engineer, sound designer, and film/game composer with a Master’s in Music Technology from New York University. I specialize in end-to-end audio production across film, games, animation, and music, including sound design, composition, recording, mixing, mastering, and spatial audio. I thrive in immersive and interactive audio workflows with hands-on production across studio, live, and remote environments. I am proficient in Pro Tools, Logic Pro, Wwise, Unreal Engine, Unity, and standard industry tools for multi-channel, Dolby Atmos, and audio-for-video workflows, collaborating closely with artists and producers to translate creative direction into client-ready audio.

Enoch Chen

I am Enoch Pin-Hsuan Chen, an audio engineer, sound designer, and film/game composer with a Master’s in Music Technology from New York University. I specialize in end-to-end audio production across film, games, animation, and music, including sound design, composition, recording, mixing, mastering, and spatial audio. I thrive in immersive and interactive audio workflows with hands-on production across studio, live, and remote environments. I am proficient in Pro Tools, Logic Pro, Wwise, Unreal Engine, Unity, and standard industry tools for multi-channel, Dolby Atmos, and audio-for-video workflows, collaborating closely with artists and producers to translate creative direction into client-ready audio.

Available to hire

I am Enoch Pin-Hsuan Chen, an audio engineer, sound designer, and film/game composer with a Master’s in Music Technology from New York University. I specialize in end-to-end audio production across film, games, animation, and music, including sound design, composition, recording, mixing, mastering, and spatial audio.

I thrive in immersive and interactive audio workflows with hands-on production across studio, live, and remote environments. I am proficient in Pro Tools, Logic Pro, Wwise, Unreal Engine, Unity, and standard industry tools for multi-channel, Dolby Atmos, and audio-for-video workflows, collaborating closely with artists and producers to translate creative direction into client-ready audio.

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Language

English
Fluent
Chinese
Fluent
Spanish; Castilian
Advanced
French
Advanced
German
Advanced
Russian
Intermediate
Italian
Intermediate
Ukrainian
Beginner

Work Experience

Music Production Assistant at BlueFrog Recording Studio
September 1, 2024 - Present
Lead end-to-end audio production as primary engineer across recording, mixing, and mastering; delivered commercial-quality results for diverse client projects. Engineered multi-track sessions using analog-digital signal chains; applied EQ, compression, spatial and time-based processing for high-fidelity productions. Managed session documentation, asset organization, and file delivery, maintaining production-ready outputs on schedule. Collaborated with artists, producers, and engineers to translate creative direction into polished, client-ready audio.
Recording Studio Intern at New York University Dolan Studio
September 1, 2025 - January 1, 2026
Recorded sessions across student and faculty projects; prepared session setups including patchbay routing, microphone selection, and cabling. Supported mix and post-production by editing multi-track sessions in Pro Tools, contributing to polished final deliverables.
Recording Engineer at New York University Concert Recordist
February 1, 2025 - January 1, 2026
Recorded and mixed recitals and concerts; provided AV support, live amplification, and real-time mix in for seamless performance capture. Troubleshot and optimized sound systems on-the-fly to ensure high-quality, uninterrupted performance execution.
Music Production Intern at Mega Force Recording Studio
July 1, 2024 - August 1, 2024
Collaborated with top-tier engineers and high-profile Mandopop artists (Sodagreen, Rachel Liang) to record approximately ten albums and singles using premier microphones and equipment. Gained experience in high-volume, fast-paced studio production, managing multiple concurrent projects at a major label facility.
Recording Studio Assistant at DePauw University Recording Studio
January 1, 2023 - May 1, 2024
Logged ~80 hours of recording per semester across ~15 projects covering jazz, contemporary concerts, and solo recitals. Contributed to audio/video editing, production, and mix ing for a wide variety of musical genres and formats.
Audio Production Intern at Gramola Record Label
August 1, 2022 - December 1, 2022
Supported three classical recording projects at Austria's largest classical label, managing recording, editing, and post-production in close coordination with producers and renowned musicians.

Education

Master of Music in Music Technology at New York University
September 1, 2024 - May 1, 2026
Bachelor of Music in Violin Performance at DePauw University
September 1, 2020 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services