Available to hire
Hi, I’m a 3D artist with a Cartoon & Animation background, specializing in hard-surface and organic modeling, PBR texturing, baking, lighting setups, and real-time optimization. I enjoy creating game-ready assets and keeping a strong focus on composition, visual consistency, and collaborative workflows.
Over the years I’ve delivered both 2D concepts and stylized 3D assets for various clients, from game props to background art for animation. I thrive in team environments, iterating on feedback and maintaining clean pipelines from concept to final renders.
Experience Level
Language
Turkish
Fluent
English
Advanced
Work Experience
3D Artist at Vertigo Games
February 1, 2025 - February 1, 2026Created game-ready props and environment assets for FPS projects; produced 2D concepts and visual explorations, translating them into stylized, production-ready 3D assets; owned the full asset pipeline (modeling, UVs, baking, texturing, lighting, optimization) and iterated based on feedback.
3D Artist at Freelance
January 1, 2021 - January 1, 2025Delivered stylized and realistic props for clients, from blockout to final renders; prepared assets for real-time use with clean topology, UVs, and consistent materials.
Background Artist (Freelance) at Mini Kaçocuk Channel
January 1, 2022 - December 31, 2022Produced background artwork for an animated series while maintaining style consistency.
Children's Book Illustrator (Freelance) at Freelance
January 1, 2020 - January 1, 2022Illustrated children's books with a focus on composition and visual storytelling (project-based).
Education
Bachelor's Degree in Cartoon & Animation at Anadolu University, Eskişehir
January 1, 2018 - January 1, 2023Fine Arts High School at Işılay Saygın Fine Arts High School, Izmir
January 1, 2014 - January 1, 2018Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet, Other
Experience Level
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