Available to hire
I am a detail-oriented Game Systems Designer with 1 year of professional experience in the games industry. I focus on prototyping and synergising gameplay mechanics across multiple development disciplines, with a keen eye for finding ways to enhance gameplay and improve player engagement.
Well-versed in Excel/Google Sheets skills and Blueprints scripting; capable with Unreal Engine, C++, and collaborating with asset creators, level designers, sound/UI teams to deliver clean, efficient systems and documentation for reuse in future projects.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Team Lead and Systems Designer at Blaze Games / Skill City
June 1, 2025 - August 1, 2025Managed a 7-person project, including GDD creation and maintenance, Trello timelines and task distribution, and GitHub repository management. Designed a player combat system in Unreal Engine using Blueprints and C++. Balanced player and AI resources; supported Level, Sound and UI/UX Designers; streamlined design processes.
Unreal Engine Gameplay Systems Designer at CG Hero
August 1, 2025 - December 1, 2025Designed simple and reusable gameplay mechanics (pickups, interactions, triggers) in Unreal Engine. Implemented gameplay systems through Blueprints and C++. Collaborated with a team of 30+ asset creators, level designers, and producers. Delivered clean, packagable Unreal assets and test scenes/documentation for marketplace use.
Bar Staff / Part-time Manager at Harpars Bar/Vape
January 1, 2023 - PresentPart-time role to support education; developed teamwork and collaborative skills and progressed toward managing business operations and core management responsibilities.
Education
BSc (Hons) Games Production at Nottingham Trent University
September 1, 2021 - August 1, 2025Qualifications
Unreal Engine - Advanced Learner Bootcamp (Skill City)
January 11, 2030 - February 13, 2026Unreal Engine Bootcamp - Summer 2025
January 11, 2030 - February 13, 2026Game Design Fundamentals & Prototyping Bootcamp - Winter 2025
January 11, 2030 - February 13, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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