Hi, I’m Ethan, a junior animator and 3D artist with hands-on experience in studio production environments across animation and VR/XR. I’ve contributed to award-winning immersive projects, including work showcased at SXSW Sydney. I’m keen to collaborate on creative projects across a range of mediums, focusing on body mechanics, character animation, rigging, and 3D modelling.

Ethan Dinnie

Hi, I’m Ethan, a junior animator and 3D artist with hands-on experience in studio production environments across animation and VR/XR. I’ve contributed to award-winning immersive projects, including work showcased at SXSW Sydney. I’m keen to collaborate on creative projects across a range of mediums, focusing on body mechanics, character animation, rigging, and 3D modelling.

Available to hire

Hi, I’m Ethan, a junior animator and 3D artist with hands-on experience in studio production environments across animation and VR/XR. I’ve contributed to award-winning immersive projects, including work showcased at SXSW Sydney.

I’m keen to collaborate on creative projects across a range of mediums, focusing on body mechanics, character animation, rigging, and 3D modelling.

See more

Work Experience

Character Animation - Body Mechanics at FLAIM Systems
January 1, 2024 - Present
Character animation and body mechanics work for in-house projects.
Rigging at FLAIM Systems
January 1, 2024 - Present
Rigging for character animation pipelines.
Asset Animation and Rigging at PHORIA XR STUDIO
January 1, 2024 - Present
Asset animation, rigging, and 3D modelling during internship.
Customer Service and Sales at EB Games / Zing Pop Culture
January 1, 2023 - Present
Customer service, sales, and time management.
Asset Animation & Rigging at PHORIA XR Studio
January 1, 2024 - January 1, 2024
Internship focusing on asset animation, rigging and 3D modelling; supported production pipelines for XR projects.
Customer Service / Sales at EB Games / ZING POP CULTURE
January 1, 2023 - Present
Delivered customer service and sales support, enhanced product knowledge, and developed time-management skills in a fast-paced retail environment.

Education

Bachelor of Animation at SAE Institute Melbourne
January 1, 2022 - January 1, 2024
VCE at St Francis Xavier College
January 1, 2016 - January 1, 2021
Bachelor of Animation at SAE Institute Melbourne
January 1, 2022 - January 1, 2024

Qualifications

Animation Intern
May 1, 2023 - June 1, 2024
Modelling & Rigging 3D assets and animations for an award winning XR experience
Animator
September 1, 2024 - December 1, 2024
Creating detailed character animations for virtual reality simulations, working with Autodesk Maya and Unity

Industry Experience

Gaming, Media & Entertainment, Software & Internet