Hi, I’m Evan Liew, a background painter and visual development artist based in Pasadena, CA. I love collaborating with teams to design characters, environments, and props that help tell a story, and I draw on cultural research to inform world-building. I’ve worked on projects inspired by fantasy worlds, including environment paintings derived from descriptive briefs. My practice blends traditional illustration with 3D texturing and matte painting workflows. I enjoy learning new techniques in Photoshop, Blender, and other tools to craft cohesive worlds while keeping deadlines and cross-team communication a priority.

Evan Liew

Hi, I’m Evan Liew, a background painter and visual development artist based in Pasadena, CA. I love collaborating with teams to design characters, environments, and props that help tell a story, and I draw on cultural research to inform world-building. I’ve worked on projects inspired by fantasy worlds, including environment paintings derived from descriptive briefs. My practice blends traditional illustration with 3D texturing and matte painting workflows. I enjoy learning new techniques in Photoshop, Blender, and other tools to craft cohesive worlds while keeping deadlines and cross-team communication a priority.

Available to hire

Hi, I’m Evan Liew, a background painter and visual development artist based in Pasadena, CA. I love collaborating with teams to design characters, environments, and props that help tell a story, and I draw on cultural research to inform world-building. I’ve worked on projects inspired by fantasy worlds, including environment paintings derived from descriptive briefs.

My practice blends traditional illustration with 3D texturing and matte painting workflows. I enjoy learning new techniques in Photoshop, Blender, and other tools to craft cohesive worlds while keeping deadlines and cross-team communication a priority.

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Work Experience

Background Painter and Visual Development at Twilight Sky (School Project)
July 1, 2023 - August 31, 2023
Painted environments from layout drawings; Matched painting style to references and style guide; Maintained continuity of elements between shots; Met deadlines and collaborated with art director.
Visual Development Artist at The Legend of Drizzt Adaptation (Personal Project)
May 1, 2024 - Present
Created environment paintings and world-building assets inspired by The Legend of Drizzt; Researched Inuit and Indigenous cultures for reference; Collaborated with team to design environments and props.
Background Painter at Storfall
October 1, 2025 - Present
Painted environments from layout drawings; Matched painting style to references and style guide; Maintained continuity; Met deadlines; Communicated with team.

Education

Bachelor of Fine Arts in Illustration & Entertainment Arts at Art Center College of Design
January 1, 2021 - December 31, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment