Evan Olcott
I'm Evan Olcott, a seasoned macOS and iOS engineer with 20+ years of experience designing, building, and maintaining professional software.
About
I’m Evan Olcott, a seasoned macOS and iOS engineer with 20+ years of experience designing, building, and maintaining professional software. I’m deeply fluent in Swift, SwiftUI, and Apple’s core frameworks, delivering high-performance, intuitive apps for creators and teams.
I bridge engineering, UX, and business goals, founded three independent audio software ventures, and led large-scale platforms like Muse Hub. I’m passionate about performance, maintainability, and cross-functional collaboration to turn complex ideas into polished, real-world tools.
- 19 years' experience
- Joined September 2025
Industry experience
- Software & Internet
- Professional Services
- Media & Entertainment
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Work experience
Built and maintained core features for a workforce management platform serving 1M+ users, contributing to consistent 4.8 App Store ratings. Implemented performance optimizations that reduced load times and improved responsiveness across complex workflows. Partnered with Full Stack and Android teams to deliver a seamless cross-platform experience. Championed code quality through reviews, mentoring, and knowledge sharing. Diagnosed and resolved issues from UI tweaks to critical performance bottlenecks, improving app stability and user satisfaction.
Architected and built Muse Hub, a macOS platform for musicians to discover, purchase, and manage audio plug-ins, instruments, and sample libraries. Developed the entire SwiftUI-based UI with deep AppKit interoperability, adaptive layout, and high-performance asset rendering. Designed and implemented a CI/CD pipeline using GitHub Actions for automated testing, signing, notarization, and deployment of production builds. Owned the full product lifecycle—from concept and architecture to maintenance, feature expansion, and technical debt reduction, including an ongoing core rewrite to modernize internal systems and improve long-term maintainability. Collaborated cross-functionally with design and product leadership to evolve the user experience, licensing flow, and asset delivery systems for scale.
Founded and led three independent audio software ventures focused on macOS and iOS. Designed and developed end-to-end audio applications—from DSP engines and real-time audio pipelines to modern SwiftUI interfaces. Shipped and maintained multiple commercial macOS titles used by professionals worldwide. Built proprietary frameworks for signal analysis, visualization, and modular synthesis, forming the technical backbone for future products. Managed product lifecycle, marketing, and business operations, sustaining independent software publishing for nearly two decades.
Education
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