Available to hire
I’m Evan Olcott, a seasoned macOS and iOS engineer with 20+ years of experience designing, building, and maintaining professional software. I’m deeply fluent in Swift, SwiftUI, and Apple’s core frameworks, delivering high-performance, intuitive apps for creators and teams.
I bridge engineering, UX, and business goals, founded three independent audio software ventures, and led large-scale platforms like Muse Hub. I’m passionate about performance, maintainability, and cross-functional collaboration to turn complex ideas into polished, real-world tools.
Skills
See more
Language
English
Fluent
Work Experience
Senior iOS Engineer at When I Work
January 1, 2025 - September 10, 2025Built and maintained core features for a workforce management platform serving 1M+ users, contributing to consistent 4.8 App Store ratings. Implemented performance optimizations that reduced load times and improved responsiveness across complex workflows. Partnered with Full Stack and Android teams to deliver a seamless cross-platform experience. Championed code quality through reviews, mentoring, and knowledge sharing. Diagnosed and resolved issues from UI tweaks to critical performance bottlenecks, improving app stability and user satisfaction.
Senior macOS Developer at Muse Group
January 1, 2023 - November 24, 2025Architected and built Muse Hub, a macOS platform for musicians to discover, purchase, and manage audio plug-ins, instruments, and sample libraries. Developed the entire SwiftUI-based UI with deep AppKit interoperability, adaptive layout, and high-performance asset rendering. Designed and implemented a CI/CD pipeline using GitHub Actions for automated testing, signing, notarization, and deployment of production builds. Owned the full product lifecycle—from concept and architecture to maintenance, feature expansion, and technical debt reduction, including an ongoing core rewrite to modernize internal systems and improve long-term maintainability. Collaborated cross-functionally with design and product leadership to evolve the user experience, licensing flow, and asset delivery systems for scale.
Founder / Principal Engineer at INTJ Software
December 31, 2005 - November 24, 2025Founded and led three independent audio software ventures focused on macOS and iOS. Designed and developed end-to-end audio applications—from DSP engines and real-time audio pipelines to modern SwiftUI interfaces. Shipped and maintained multiple commercial macOS titles used by professionals worldwide. Built proprietary frameworks for signal analysis, visualization, and modular synthesis, forming the technical backbone for future products. Managed product lifecycle, marketing, and business operations, sustaining independent software publishing for nearly two decades.
Education
Bachelor of Arts in Recording Arts and Sciences at Peabody Conservatory of Music, Johns Hopkins University
January 11, 2030 - January 1, 1992Bachelor of Arts in Music Performance at Peabody Conservatory of Music, Johns Hopkins University
January 11, 2030 - January 1, 1992Qualifications
Industry Experience
Software & Internet, Professional Services, Media & Entertainment
Skills
See more
Hire a Programmer
We have the best programmer experts on Twine. Hire a programmer in Minneapolis today.