I am a senior Unity developer and lead engineer with more than eight years of experience architecting and shipping over 30 games across mobile, PC, VR, WebGL, and real-time simulation. My strengths include Unity and C#, gameplay architecture, multiplayer networking, AI systems, performance optimization, analytics, Web3 integration, and live operations. I have contributed to games with more than 100 million cumulative downloads and built multiplayer systems supporting over 10,000 concurrent players.
I enjoy solving complex engineering challenges and helping teams deliver reliable, engaging products. I have led distributed teams of up to 12 engineers across multiple time zones, improved development workflows, mentored junior developers, and managed projects from initial development through launch and live operations. I am based in Lahore, Pakistan, and open to remote opportunities.
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