I’m Faiyaz Saleem, a senior animator with 13+ years of experience across VFX, TV, and AAA gaming. I specialize in motion capture workflows, keyframe animation, and cinematic sequencing in Unreal Engine 5, Maya, and MotionBuilder. I’ve delivered high-fidelity character performances and polished gameplay sequences, collaborating with directors and cross-disciplinary teams to bring ambitious worlds to life.
I’ve built a track record delivering immersive experiences for global franchises, streamlining animation pipelines, retargeting motion, and pushing the boundaries of storytelling through visuals. I’m passionate about mentoring teammates, advancing production pipelines, and shipping memorable cinematic moments.
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