I’m a sound engineer, audio designer, and music composer with a background in acoustic engineering. My passion for sound started with electronic music during my school years and led me to earn a degree in Acoustics Engineering (Moscow, 2011). Since then, I’ve built a career combining technical expertise with creative sound design across multiple fields. With over 8 years of professional experience, I specialize in: 🎵 Music production, mixing & mastering – Trained in studio sound engineering and experienced in crafting polished mixes across genres. 🎙 Podcast production & studio setup – Designed and built a dedicated recording studio and managed full-cycle podcast production. 🎬 Location sound & post-production – Recording high-quality audio for film, documentary, and YouTube productions. 🎮 Game audio – Composing music, designing, and implementing sound for games built with Unity and Unreal Engine. 🎧 Binaural & immersive audio – Creating spatial audio experiences and a library of binaural field recordings that explore unique soundscapes. I’m driven by projects that merge technical precision with creative storytelling, delivering sound that enhances the listener’s emotional connection. 📍 Based in Berlin, Germany – open to collaborations and new opportunities worldwide.

Fedor Balashov

I’m a sound engineer, audio designer, and music composer with a background in acoustic engineering. My passion for sound started with electronic music during my school years and led me to earn a degree in Acoustics Engineering (Moscow, 2011). Since then, I’ve built a career combining technical expertise with creative sound design across multiple fields. With over 8 years of professional experience, I specialize in: 🎵 Music production, mixing & mastering – Trained in studio sound engineering and experienced in crafting polished mixes across genres. 🎙 Podcast production & studio setup – Designed and built a dedicated recording studio and managed full-cycle podcast production. 🎬 Location sound & post-production – Recording high-quality audio for film, documentary, and YouTube productions. 🎮 Game audio – Composing music, designing, and implementing sound for games built with Unity and Unreal Engine. 🎧 Binaural & immersive audio – Creating spatial audio experiences and a library of binaural field recordings that explore unique soundscapes. I’m driven by projects that merge technical precision with creative storytelling, delivering sound that enhances the listener’s emotional connection. 📍 Based in Berlin, Germany – open to collaborations and new opportunities worldwide.

Available to hire

I’m a sound engineer, audio designer, and music composer with a background in acoustic engineering. My passion for sound started with electronic music during my school years and led me to earn a degree in Acoustics Engineering (Moscow, 2011). Since then, I’ve built a career combining technical expertise with creative sound design across multiple fields.

With over 8 years of professional experience, I specialize in:
🎵 Music production, mixing & mastering – Trained in studio sound engineering and experienced in crafting polished mixes across genres.
🎙 Podcast production & studio setup – Designed and built a dedicated recording studio and managed full-cycle podcast production.
🎬 Location sound & post-production – Recording high-quality audio for film, documentary, and YouTube productions.
🎮 Game audio – Composing music, designing, and implementing sound for games built with Unity and Unreal Engine.
🎧 Binaural & immersive audio – Creating spatial audio experiences and a library of binaural field recordings that explore unique soundscapes.

I’m driven by projects that merge technical precision with creative storytelling, delivering sound that enhances the listener’s emotional connection.

📍 Based in Berlin, Germany – open to collaborations and new opportunities worldwide.

See more

Language

Russian
Fluent
English
Advanced
German
Intermediate

Work Experience

Add your work experience history here.

Education

Acoustic Engineer at MIREA
September 1, 2006 - September 1, 2011

Qualifications

Steinberg Cerified Mixing Engineer
January 20, 2015 - February 1, 2016

Industry Experience

Media & Entertainment, Gaming
    paper Music for Podcasts

    I work with podcasts a lot, and I am always excited to create exclusive jingles and background music tracks for a podcast.

    paper Сад имени Фёдора | Album

    I mixed and mastered a live-recorded album of the “Сад имени Фёдора” band.

    paper Solar Staff Promo | sound design

    I designed sound for the animated promo video for Solar Staff

    paper PEPPERED 2D Platformer Game | sound design & music

    I created a full audio environment for the 2D narrative platformer game PEPPERED. This included all ambience, foley and SFX sounds, as well as exclusive music tracks.

    uniE603 You'll Find Me in Another Place | music track
    I made this ambient music for my music project Counterphase. The tranquility it gives is shaped by a mix of my field recordings of tree crowns waving in the wind in a forest, bird songs, distant voices and synthesizers.

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