Hi, I'm Fedja (or Fedor), and I make sound design and music. I have experience in sound production and post-production for movies and animations. I am passionate about game audio and have strong experience in podcast creation. I can create SFX, foley, ambiences, and music for various types of media. And I love mixing! I used to working with tight deadlines, and I am very conscientious when it comes to deadlines and teamwork. I am proficient in Reaper, Logic Pro X, and modern AI tools that speed up work. I also can work in Unreal Engine Metasounds, Unity, Fmod and Wwise. 📍 Based in Berlin, Germany – open to collaborations and new opportunities worldwide.

Fedor Balashov

Hi, I'm Fedja (or Fedor), and I make sound design and music. I have experience in sound production and post-production for movies and animations. I am passionate about game audio and have strong experience in podcast creation. I can create SFX, foley, ambiences, and music for various types of media. And I love mixing! I used to working with tight deadlines, and I am very conscientious when it comes to deadlines and teamwork. I am proficient in Reaper, Logic Pro X, and modern AI tools that speed up work. I also can work in Unreal Engine Metasounds, Unity, Fmod and Wwise. 📍 Based in Berlin, Germany – open to collaborations and new opportunities worldwide.

Available to hire

Hi, I’m Fedja (or Fedor), and I make sound design and music. I have experience in sound production and post-production for movies and animations. I am passionate about game audio and have strong experience in podcast creation. I can create SFX, foley, ambiences, and music for various types of media. And I love mixing!

I used to working with tight deadlines, and I am very conscientious when it comes to deadlines and teamwork.

I am proficient in Reaper, Logic Pro X, and modern AI tools that speed up work. I also can work in Unreal Engine Metasounds, Unity, Fmod and Wwise.

📍 Based in Berlin, Germany – open to collaborations and new opportunities worldwide.

See more

Language

Russian
Fluent
English
Advanced
German
Intermediate

Work Experience

Sound designer and music composer at Mostly Games
July 1, 2022 - Present
I composed a full sound environment for PEPPERED 2D platform game, including music, SFX, Foley and ambience

Education

Acoustic Engineer at MIREA
September 1, 2006 - September 1, 2011

Qualifications

Steinberg Cerified Mixing Engineer
January 20, 2015 - February 1, 2016

Industry Experience

Media & Entertainment, Gaming
    Reznya

    This long, dark ambient soundtrack was created in 2022 as a background for verbal devastating narrative about the war in Ukraine, when Russia started the full-scale invasion.

    PEPPERED game soundtrack

    This is the multi-genre original soundtrack of the PEPPERED indie 2D platformer, for which I served as sound designer and music composer. Special thanks to Mostly Games and Black Soup. And to a vocalist Lena Chesnokova for participating in the creation of the final track.

    Music for Podcasts

    I work with podcasts a lot, and I am always excited to create exclusive jingles and background music tracks for a podcast.

    Solar Staff Promo | sound design

    I designed sound for the animated promo video for Solar Staff

    PEPPERED 2D Platformer Game | sound design & music

    I created a full audio environment for the 2D narrative platformer game PEPPERED. This included all ambience, foley and SFX sounds, as well as exclusive music tracks.

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